From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/NavAI.h | 74 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 Stars45/NavAI.h (limited to 'Stars45/NavAI.h') diff --git a/Stars45/NavAI.h b/Stars45/NavAI.h new file mode 100644 index 0000000..99dc724 --- /dev/null +++ b/Stars45/NavAI.h @@ -0,0 +1,74 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: NavAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Automatic Navigator +*/ + +#ifndef NavAI_h +#define NavAI_h + +#include "Types.h" +#include "Geometry.h" +#include "System.h" +#include "ShipAI.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Farcaster; + +// +--------------------------------------------------------------------+ + +class NavAI : public ShipAI +{ +public: + NavAI(Ship* s); + virtual ~NavAI(); + + enum { DIR_TYPE = 2000 }; + virtual int Type() const { return DIR_TYPE; } + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + void Disengage(); + bool Complete() const { return complete; } + +protected: + // behaviors: + virtual Steer SeekTarget(); + + // steering functions: + virtual Point Transform(const Point& pt); + virtual Steer Seek(const Point& point); + virtual Steer Flee(const Point& point); + virtual Steer Avoid(const Point& point, float radius); + virtual Steer AvoidTerrain(); + + // accumulate behaviors: + virtual void Navigator(); + virtual void FindObjective(); + + virtual void HelmControl(); + virtual void ThrottleControl(); + + bool complete; + int drop_state; + int quantum_state; + int terrain_warning; + double brakes; + Farcaster* farcaster; +}; + +// +--------------------------------------------------------------------+ + + +#endif NavAI_h + -- cgit v1.1