From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/NavAI.h | 172 ++++++++++++++++++++++++++++++++------------------------ 1 file changed, 98 insertions(+), 74 deletions(-) (limited to 'Stars45/NavAI.h') diff --git a/Stars45/NavAI.h b/Stars45/NavAI.h index 37a528f..d920622 100644 --- a/Stars45/NavAI.h +++ b/Stars45/NavAI.h @@ -1,74 +1,98 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: NavAI.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Automatic Navigator -*/ - -#ifndef NavAI_h -#define NavAI_h - -#include "Types.h" -#include "Geometry.h" -#include "System.h" -#include "ShipAI.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Farcaster; - -// +--------------------------------------------------------------------+ - -class NavAI : public ShipAI -{ -public: - NavAI(Ship* s); - virtual ~NavAI(); - - enum { DIR_TYPE = 2000 }; - virtual int Type() const { return DIR_TYPE; } - - virtual void ExecFrame(double seconds); - virtual int Subframe() const { return true; } - void Disengage(); - bool Complete() const { return complete; } - -protected: - // behaviors: - virtual Steer SeekTarget(); - - // steering functions: - virtual Point Transform(const Point& pt); - virtual Steer Seek(const Point& point); - virtual Steer Flee(const Point& point); - virtual Steer Avoid(const Point& point, float radius); - virtual Steer AvoidTerrain(); - - // accumulate behaviors: - virtual void Navigator(); - virtual void FindObjective(); - - virtual void HelmControl(); - virtual void ThrottleControl(); - - bool complete; - int drop_state; - int quantum_state; - int terrain_warning; - double brakes; - Farcaster* farcaster; -}; - -// +--------------------------------------------------------------------+ - - -#endif NavAI_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: NavAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Automatic Navigator +*/ + +#ifndef NavAI_h +#define NavAI_h + +#include "Types.h" +#include "Geometry.h" +#include "System.h" +#include "ShipAI.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Farcaster; + +// +--------------------------------------------------------------------+ + +class NavAI : public ShipAI +{ +public: + NavAI(Ship* s); + virtual ~NavAI(); + + enum { DIR_TYPE = 2000 }; + virtual int Type() const { return DIR_TYPE; } + + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + void Disengage(); + bool Complete() const { return complete; } + +protected: + // behaviors: + virtual Steer SeekTarget(); + + // steering functions: + virtual Point Transform(const Point& pt); + virtual Steer Seek(const Point& point); + virtual Steer Flee(const Point& point); + virtual Steer Avoid(const Point& point, float radius); + virtual Steer AvoidTerrain(); + + // accumulate behaviors: + virtual void Navigator(); + virtual void FindObjective(); + + virtual void HelmControl(); + virtual void ThrottleControl(); + + bool complete; + int drop_state; + int quantum_state; + int terrain_warning; + double brakes; + Farcaster* farcaster; +}; + +// +--------------------------------------------------------------------+ + + +#endif NavAI_h + -- cgit v1.1