From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/NavAI.h | 78 ++++++++++++++++++++++++++++----------------------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'Stars45/NavAI.h') diff --git a/Stars45/NavAI.h b/Stars45/NavAI.h index 99dc724..37a528f 100644 --- a/Stars45/NavAI.h +++ b/Stars45/NavAI.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: NavAI.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: NavAI.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Automatic Navigator + OVERVIEW + ======== + Automatic Navigator */ #ifndef NavAI_h @@ -30,41 +30,41 @@ class Farcaster; class NavAI : public ShipAI { public: - NavAI(Ship* s); - virtual ~NavAI(); + NavAI(Ship* s); + virtual ~NavAI(); - enum { DIR_TYPE = 2000 }; - virtual int Type() const { return DIR_TYPE; } + enum { DIR_TYPE = 2000 }; + virtual int Type() const { return DIR_TYPE; } - virtual void ExecFrame(double seconds); - virtual int Subframe() const { return true; } - void Disengage(); - bool Complete() const { return complete; } + virtual void ExecFrame(double seconds); + virtual int Subframe() const { return true; } + void Disengage(); + bool Complete() const { return complete; } protected: - // behaviors: - virtual Steer SeekTarget(); - - // steering functions: - virtual Point Transform(const Point& pt); - virtual Steer Seek(const Point& point); - virtual Steer Flee(const Point& point); - virtual Steer Avoid(const Point& point, float radius); - virtual Steer AvoidTerrain(); - - // accumulate behaviors: - virtual void Navigator(); - virtual void FindObjective(); - - virtual void HelmControl(); - virtual void ThrottleControl(); - - bool complete; - int drop_state; - int quantum_state; - int terrain_warning; - double brakes; - Farcaster* farcaster; + // behaviors: + virtual Steer SeekTarget(); + + // steering functions: + virtual Point Transform(const Point& pt); + virtual Steer Seek(const Point& point); + virtual Steer Flee(const Point& point); + virtual Steer Avoid(const Point& point, float radius); + virtual Steer AvoidTerrain(); + + // accumulate behaviors: + virtual void Navigator(); + virtual void FindObjective(); + + virtual void HelmControl(); + virtual void ThrottleControl(); + + bool complete; + int drop_state; + int quantum_state; + int terrain_warning; + double brakes; + Farcaster* farcaster; }; // +--------------------------------------------------------------------+ -- cgit v1.1