From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/MusicDirector.cpp | 520 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 520 insertions(+) create mode 100644 Stars45/MusicDirector.cpp (limited to 'Stars45/MusicDirector.cpp') diff --git a/Stars45/MusicDirector.cpp b/Stars45/MusicDirector.cpp new file mode 100644 index 0000000..76199af --- /dev/null +++ b/Stars45/MusicDirector.cpp @@ -0,0 +1,520 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: MusicDirector.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Music Director class to manage selection, setup, and playback + of background music tracks for both menu and game modes +*/ + + +#include "MemDebug.h" +#include "MusicDirector.h" +#include "MusicTrack.h" + +#include "Random.h" +#include "DataLoader.h" +#include "FormatUtil.h" +#include "Sound.h" + +static MusicDirector* music_director = 0; + +// +-------------------------------------------------------------------+ + +MusicDirector::MusicDirector() + : mode(0), transition(0), track(0), next_track(0), no_music(true), + hproc(0) +{ + music_director = this; + + ScanTracks(); + + if (!no_music) + StartThread(); +} + +MusicDirector::~MusicDirector() +{ + StopThread(); + + delete track; + delete next_track; + + menu_tracks.destroy(); + intro_tracks.destroy(); + brief_tracks.destroy(); + debrief_tracks.destroy(); + promote_tracks.destroy(); + flight_tracks.destroy(); + combat_tracks.destroy(); + launch_tracks.destroy(); + recovery_tracks.destroy(); + victory_tracks.destroy(); + defeat_tracks.destroy(); + credit_tracks.destroy(); + + if (this == music_director) + music_director = 0; +} + +// +--------------------------------------------------------------------+ + +void +MusicDirector::Initialize() +{ + if (music_director) delete music_director; + music_director = new(__FILE__,__LINE__) MusicDirector(); +} + +void +MusicDirector::Close() +{ + delete music_director; + music_director = 0; +} + +MusicDirector* +MusicDirector::GetInstance() +{ + return music_director; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ExecFrame() +{ + if (no_music) return; + + AutoThreadSync a(sync); + + if (next_track && !track) { + track = next_track; + next_track = 0; + } + + if (track) { + if (track->IsDone()) { + if (mode != NONE && mode != SHUTDOWN && next_track == 0) { + GetNextTrack(track->GetIndex()+1); + } + + delete track; + track = next_track; + next_track = 0; + } + + else if (track->IsLooped()) { + if (mode != NONE && mode != SHUTDOWN && next_track == 0) { + GetNextTrack(track->GetIndex()+1); + } + + track->FadeOut(); + track->ExecFrame(); + } + + else { + track->ExecFrame(); + } + } + + if (next_track) { + if (next_track->IsDone()) { + delete next_track; + next_track = 0; + } + + else if (next_track->IsLooped()) { + next_track->FadeOut(); + next_track->ExecFrame(); + } + + else { + next_track->ExecFrame(); + } + } +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ScanTracks() +{ + DataLoader* loader = DataLoader::GetLoader(); + + bool old_file_system = loader->IsFileSystemEnabled(); + loader->UseFileSystem(true); + loader->SetDataPath("Music/"); + + List files; + loader->ListFiles("*.ogg", files, true); + + if (files.size() == 0) { + loader->UseFileSystem(old_file_system); + no_music = true; + return; + } + + no_music = false; + + ListIter iter = files; + while (++iter) { + Text* name = iter.value(); + Text* file = new(__FILE__,__LINE__) Text("Music/"); + + name->setSensitive(false); + file->append(*name); + + if (name->indexOf("Menu") == 0) { + menu_tracks.append(file); + } + + else if (name->indexOf("Intro") == 0) { + intro_tracks.append(file); + } + + else if (name->indexOf("Brief") == 0) { + brief_tracks.append(file); + } + + else if (name->indexOf("Debrief") == 0) { + debrief_tracks.append(file); + } + + else if (name->indexOf("Promot") == 0) { + promote_tracks.append(file); + } + + else if (name->indexOf("Flight") == 0) { + flight_tracks.append(file); + } + + else if (name->indexOf("Combat") == 0) { + combat_tracks.append(file); + } + + else if (name->indexOf("Launch") == 0) { + launch_tracks.append(file); + } + + else if (name->indexOf("Recovery") == 0) { + recovery_tracks.append(file); + } + + else if (name->indexOf("Victory") == 0) { + victory_tracks.append(file); + } + + else if (name->indexOf("Defeat") == 0) { + defeat_tracks.append(file); + } + + else if (name->indexOf("Credit") == 0) { + credit_tracks.append(file); + } + + else { + menu_tracks.append(file); + } + + delete iter.removeItem(); + } + + loader->UseFileSystem(old_file_system); + + menu_tracks.sort(); + intro_tracks.sort(); + brief_tracks.sort(); + debrief_tracks.sort(); + promote_tracks.sort(); + flight_tracks.sort(); + combat_tracks.sort(); + launch_tracks.sort(); + recovery_tracks.sort(); + victory_tracks.sort(); + defeat_tracks.sort(); + credit_tracks.sort(); +} + +// +-------------------------------------------------------------------+ + +const char* +MusicDirector::GetModeName(int mode) +{ + switch (mode) { + case NONE: return "NONE"; + case MENU: return "MENU"; + case INTRO: return "INTRO"; + case BRIEFING: return "BRIEFING"; + case DEBRIEFING: return "DEBRIEFING"; + case PROMOTION: return "PROMOTION"; + case FLIGHT: return "FLIGHT"; + case COMBAT: return "COMBAT"; + case LAUNCH: return "LAUNCH"; + case RECOVERY: return "RECOVERY"; + case VICTORY: return "VICTORY"; + case DEFEAT: return "DEFEAT"; + case CREDITS: return "CREDITS"; + case SHUTDOWN: return "SHUTDOWN"; + } + + return "UNKNOWN?"; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::SetMode(int mode) +{ + if (!music_director || music_director->no_music) return; + + AutoThreadSync a(music_director->sync); + + // stay in intro mode until it is complete: + if (mode == MENU && (music_director->GetMode() == NONE || + music_director->GetMode() == INTRO)) + mode = INTRO; + + mode = music_director->CheckMode(mode); + + if (mode != music_director->mode) { + ::Print("MusicDirector::SetMode() old: %s new: %s\n", + GetModeName(music_director->mode), + GetModeName(mode)); + + music_director->mode = mode; + + MusicTrack* t = music_director->track; + if (t && t->GetState() && !t->IsDone()) { + if (mode == NONE || mode == SHUTDOWN) + t->SetFadeTime(0.5); + + t->FadeOut(); + } + + t = music_director->next_track; + if (t && t->GetState() && !t->IsDone()) { + if (mode == NONE || mode == SHUTDOWN) + t->SetFadeTime(0.5); + t->FadeOut(); + + delete music_director->track; + music_director->track = t; + music_director->next_track = 0; + } + + music_director->ShuffleTracks(); + music_director->GetNextTrack(0); + + if (music_director->next_track) + music_director->next_track->FadeIn(); + } +} + +int +MusicDirector::CheckMode(int req_mode) +{ + if (req_mode == RECOVERY && recovery_tracks.size() == 0) + req_mode = LAUNCH; + + if (req_mode == LAUNCH && launch_tracks.size() == 0) + req_mode = FLIGHT; + + if (req_mode == COMBAT && combat_tracks.size() == 0) + req_mode = FLIGHT; + + if (req_mode == FLIGHT && flight_tracks.size() == 0) + req_mode = NONE; + + if (req_mode == PROMOTION && promote_tracks.size() == 0) + req_mode = VICTORY; + + if (req_mode == DEBRIEFING && debrief_tracks.size() == 0) + req_mode = BRIEFING; + + if (req_mode == BRIEFING && brief_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == INTRO && intro_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == VICTORY && victory_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == DEFEAT && defeat_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == CREDITS && credit_tracks.size() == 0) + req_mode = MENU; + + if (req_mode == MENU && menu_tracks.size() == 0) + req_mode = NONE; + + return req_mode; +} + +// +-------------------------------------------------------------------+ + +bool +MusicDirector::IsNoMusic() +{ + if (music_director) + return music_director->no_music; + + return true; +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::GetNextTrack(int index) +{ + List* tracks = 0; + + switch (mode) { + case MENU: tracks = &menu_tracks; break; + case INTRO: tracks = &intro_tracks; break; + case BRIEFING: tracks = &brief_tracks; break; + case DEBRIEFING: tracks = &debrief_tracks; break; + case PROMOTION: tracks = &promote_tracks; break; + case FLIGHT: tracks = &flight_tracks; break; + case COMBAT: tracks = &combat_tracks; break; + case LAUNCH: tracks = &launch_tracks; break; + case RECOVERY: tracks = &recovery_tracks; break; + case VICTORY: tracks = &victory_tracks; break; + case DEFEAT: tracks = &defeat_tracks; break; + case CREDITS: tracks = &credit_tracks; break; + default: tracks = 0; break; + } + + if (tracks && tracks->size()) { + if (next_track) + delete next_track; + + if (index < 0 || index >= tracks->size()) { + index = 0; + + if (mode == INTRO) { + mode = MENU; + ShuffleTracks(); + tracks = &menu_tracks; + + ::Print("MusicDirector: INTRO mode complete, switching to MENU\n"); + + if (!tracks || !tracks->size()) + return; + } + } + + next_track = new(__FILE__,__LINE__) MusicTrack(*tracks->at(index), mode, index); + next_track->FadeIn(); + } + + else if (next_track) { + next_track->FadeOut(); + } +} + +// +-------------------------------------------------------------------+ + +void +MusicDirector::ShuffleTracks() +{ + List* tracks = 0; + + switch (mode) { + case MENU: tracks = &menu_tracks; break; + case INTRO: tracks = &intro_tracks; break; + case BRIEFING: tracks = &brief_tracks; break; + case DEBRIEFING: tracks = &debrief_tracks; break; + case PROMOTION: tracks = &promote_tracks; break; + case FLIGHT: tracks = &flight_tracks; break; + case COMBAT: tracks = &combat_tracks; break; + case LAUNCH: tracks = &launch_tracks; break; + case RECOVERY: tracks = &recovery_tracks; break; + case VICTORY: tracks = &victory_tracks; break; + case DEFEAT: tracks = &defeat_tracks; break; + case CREDITS: tracks = &credit_tracks; break; + default: tracks = 0; break; + } + + if (tracks && tracks->size() > 1) { + tracks->sort(); + + Text* t = tracks->at(0); + + if (!isdigit(*t[0])) + tracks->shuffle(); + } +} + +// +--------------------------------------------------------------------+ + +DWORD WINAPI MusicDirectorThreadProc(LPVOID link); + +void +MusicDirector::StartThread() +{ + if (hproc != 0) { + DWORD result = 0; + GetExitCodeThread(hproc, &result); + + if (result != STILL_ACTIVE) { + CloseHandle(hproc); + hproc = 0; + } + else { + return; + } + } + + if (hproc == 0) { + DWORD thread_id = 0; + hproc = CreateThread(0, 4096, MusicDirectorThreadProc, (LPVOID) this, 0, &thread_id); + + if (hproc == 0) { + static int report = 10; + if (report > 0) { + ::Print("WARNING: MusicDirector failed to create thread (err=%08x)\n", GetLastError()); + report--; + + if (report == 0) + ::Print(" Further warnings of this type will be supressed.\n"); + } + } + } +} + +void +MusicDirector::StopThread() +{ + if (hproc != 0) { + SetMode(SHUTDOWN); + WaitForSingleObject(hproc, 1500); + CloseHandle(hproc); + hproc = 0; + } +} + +DWORD WINAPI MusicDirectorThreadProc(LPVOID link) +{ + MusicDirector* dir = (MusicDirector*) link; + + if (dir) { + while (dir->GetMode() != MusicDirector::SHUTDOWN) { + dir->ExecFrame(); + Sleep(100); + } + + return 0; + } + + return (DWORD) E_POINTER; +} + -- cgit v1.1