From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/MultiController.cpp | 128 -------------------------------------------- 1 file changed, 128 deletions(-) delete mode 100644 Stars45/MultiController.cpp (limited to 'Stars45/MultiController.cpp') diff --git a/Stars45/MultiController.cpp b/Stars45/MultiController.cpp deleted file mode 100644 index 3df791b..0000000 --- a/Stars45/MultiController.cpp +++ /dev/null @@ -1,128 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - MultiController Input class -*/ - -#include "MultiController.h" - -// +--------------------------------------------------------------------+ - -MultiController::MultiController() -: x(0), y(0), z(0), p(0), r(0), w(0), c(0), p1(0), r1(0), w1(0), t(0) -{ - for (int i = 0; i < MotionController::MaxActions; i++) - action[i] = 0; - - nctrl = 0; - for (int i = 0; i < 4; i++) - ctrl[i] = 0; -} - -MultiController::~MultiController() -{ - for (int i = 0; i < 4; i++) - delete ctrl[i]; -} - -// +--------------------------------------------------------------------+ - -void -MultiController::AddController(MotionController* c) -{ - if (nctrl < 4 && c) - ctrl[nctrl++] = c; -} - -void -MultiController::MapKeys(KeyMapEntry* mapping, int nkeys) -{ - for (int i = 0; i < nctrl; i++) - ctrl[i]->MapKeys(mapping, nkeys); -} - -int -MultiController::GetSwapYawRoll() const -{ - if (nctrl) - return ctrl[0]->GetSwapYawRoll(); - - return 0; -} - -void -MultiController::SwapYawRoll(int swap) -{ - for (int i = 0; i < nctrl; i++) - ctrl[i]->SwapYawRoll(swap); -} - -// +--------------------------------------------------------------------+ - -inline void clamp(double& x) { if (x<-1)x=-1; else if (x>1)x=1; } - -void -MultiController::Acquire() -{ - t = x = y = z = p = r = w = c = 0; - - for (int i = 0; i < MotionController::MaxActions; i++) - action[i] = 0; - - for (int i = 0; i < nctrl; i++) { - ctrl[i]->Acquire(); - - x += ctrl[i]->X(); - y += ctrl[i]->Y(); - z += ctrl[i]->Z(); - - r += ctrl[i]->Roll(); - p += ctrl[i]->Pitch(); - w += ctrl[i]->Yaw(); - c += ctrl[i]->Center(); - t += ctrl[i]->Throttle(); - - for (int a = 0; a < MotionController::MaxActions; a++) - action[a] += ctrl[i]->Action(a); - } - - clamp(x); - clamp(y); - clamp(z); - clamp(r); - clamp(p); - clamp(w); - clamp(t); -} - -// +--------------------------------------------------------------------+ - -void -MultiController::SetThrottle(double throttle) -{ - for (int i = 0; i < nctrl; i++) - ctrl[i]->SetThrottle(throttle); -} - -// +--------------------------------------------------------------------+ - -int -MultiController::ActionMap(int key) -{ - for (int i = 0; i < nctrl; i++) { - int result = ctrl[i]->ActionMap(key); - - if (result) - return result; - } - - return 0; -} - -- cgit v1.1