From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/MsnObjDlg.h | 56 ++++++++++++++++++++++++++--------------------------- 1 file changed, 28 insertions(+), 28 deletions(-) (limited to 'Stars45/MsnObjDlg.h') diff --git a/Stars45/MsnObjDlg.h b/Stars45/MsnObjDlg.h index 890ec11..bd46a41 100644 --- a/Stars45/MsnObjDlg.h +++ b/Stars45/MsnObjDlg.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: MsnObjDlg.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: MsnObjDlg.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Mission Briefing Dialog Active Window class + OVERVIEW + ======== + Mission Briefing Dialog Active Window class */ #ifndef MsnObjDlg_h @@ -36,32 +36,32 @@ class ShipSolid; // +--------------------------------------------------------------------+ class MsnObjDlg : public FormWindow, - public MsnDlg +public MsnDlg { public: - MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr); - virtual ~MsnObjDlg(); + MsnObjDlg(Screen* s, FormDef& def, PlanScreen* mgr); + virtual ~MsnObjDlg(); - virtual void RegisterControls(); - virtual void ExecFrame(); - virtual void Show(); + virtual void RegisterControls(); + virtual void ExecFrame(); + virtual void Show(); - // Operations: - virtual void OnCommit(AWEvent* event); - virtual void OnCancel(AWEvent* event); - virtual void OnTabButton(AWEvent* event); - virtual void OnSkin(AWEvent* event); + // Operations: + virtual void OnCommit(AWEvent* event); + virtual void OnCancel(AWEvent* event); + virtual void OnTabButton(AWEvent* event); + virtual void OnSkin(AWEvent* event); protected: - ActiveWindow* objectives; - ActiveWindow* sitrep; - ActiveWindow* player_desc; - ActiveWindow* beauty; - ComboBox* cmb_skin; - CameraView* camview; - Scene scene; - Camera cam; - ShipSolid* ship; + ActiveWindow* objectives; + ActiveWindow* sitrep; + ActiveWindow* player_desc; + ActiveWindow* beauty; + ComboBox* cmb_skin; + CameraView* camview; + Scene scene; + Camera cam; + ShipSolid* ship; }; #endif MsnObjDlg_h -- cgit v1.1