From c376af320ebd9d9e435ef3003dd35136dbd71ae8 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 28 Feb 2022 22:49:18 +0100 Subject: Replaced old panic mechanism uses with the new one This will allow to split the functionality even further. I predict that at some point they I will start joining them up together once again, but for now I need them to be isolated. --- Stars45/MsnDlg.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Stars45/MsnDlg.cpp') diff --git a/Stars45/MsnDlg.cpp b/Stars45/MsnDlg.cpp index fe2a878..65a3b00 100644 --- a/Stars45/MsnDlg.cpp +++ b/Stars45/MsnDlg.cpp @@ -33,6 +33,7 @@ #include "Button.h" #include "ListBox.h" #include "Slider.h" +#include "Panic.h" #include "ParseUtil.h" // +--------------------------------------------------------------------+ @@ -281,7 +282,7 @@ MsnDlg::OnCommit(AWEvent* event) } else - Game::Panic("MsnDlg::OnCommit() - Game instance not found"); + Panic::Panic("MsnDlg::OnCommit() - Game instance not found"); } void @@ -299,5 +300,5 @@ MsnDlg::OnCancel(AWEvent* event) } else - Game::Panic("MsnDlg::OnCancel() - Game instance not found"); + Panic::Panic("MsnDlg::OnCancel() - Game instance not found"); } -- cgit v1.1