From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/ModConfig.h | 172 ++++++++++++++++++++++++++++++---------------------- 1 file changed, 98 insertions(+), 74 deletions(-) (limited to 'Stars45/ModConfig.h') diff --git a/Stars45/ModConfig.h b/Stars45/ModConfig.h index 48bc58c..c0b7634 100644 --- a/Stars45/ModConfig.h +++ b/Stars45/ModConfig.h @@ -1,75 +1,99 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: ModConfig.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Mod file deployment configuration and manager -*/ - - -#ifndef ModConfig_h -#define ModConfig_h - -#include "Types.h" -#include "Bitmap.h" -#include "Text.h" -#include "List.h" - -// +-------------------------------------------------------------------+ - -class ModConfig; -class ModInfo; -class ModCampaign; - -// +-------------------------------------------------------------------+ - -class ModConfig -{ -public: - static const char* TYPENAME() { return "ModConfig"; } - - ModConfig(); - ~ModConfig(); - - int operator == (const ModConfig& cfg) const { return this == &cfg; } - - static void Initialize(); - static void Close(); - static ModConfig* GetInstance(); - - void Load(); - void Save(); - void FindMods(); - - bool IsDeployed(const char* name); - void Deploy(); - void Undeploy(); - void Redeploy(); - - // these methods change the configuration only - // you must Redeploy() to have them take effect: - - void EnableMod(const char* name); - void DisableMod(const char* name); - void IncreaseModPriority(int mod_index); - void DecreaseModPriority(int mod_index); - - List& EnabledMods() { return enabled; } - List& DisabledMods() { return disabled; } - List& GetModInfoList() { return mods; } - - ModInfo* GetModInfo(const char* filename); - -private: - List enabled; - List disabled; - List mods; -}; - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: ModConfig.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Mod file deployment configuration and manager +*/ + + +#ifndef ModConfig_h +#define ModConfig_h + +#include "Types.h" +#include "Bitmap.h" +#include "Text.h" +#include "List.h" + +// +-------------------------------------------------------------------+ + +class ModConfig; +class ModInfo; +class ModCampaign; + +// +-------------------------------------------------------------------+ + +class ModConfig +{ +public: + static const char* TYPENAME() { return "ModConfig"; } + + ModConfig(); + ~ModConfig(); + + int operator == (const ModConfig& cfg) const { return this == &cfg; } + + static void Initialize(); + static void Close(); + static ModConfig* GetInstance(); + + void Load(); + void Save(); + void FindMods(); + + bool IsDeployed(const char* name); + void Deploy(); + void Undeploy(); + void Redeploy(); + + // these methods change the configuration only + // you must Redeploy() to have them take effect: + + void EnableMod(const char* name); + void DisableMod(const char* name); + void IncreaseModPriority(int mod_index); + void DecreaseModPriority(int mod_index); + + List& EnabledMods() { return enabled; } + List& DisabledMods() { return disabled; } + List& GetModInfoList() { return mods; } + + ModInfo* GetModInfo(const char* filename); + +private: + List enabled; + List disabled; + List mods; +}; + #endif ModConfig_h \ No newline at end of file -- cgit v1.1