From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/Mfd.h | 103 ---------------------------------------------------------- 1 file changed, 103 deletions(-) delete mode 100644 Stars45/Mfd.h (limited to 'Stars45/Mfd.h') diff --git a/Stars45/Mfd.h b/Stars45/Mfd.h deleted file mode 100644 index 66bfe85..0000000 --- a/Stars45/Mfd.h +++ /dev/null @@ -1,103 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Class for all Multi Function Displays -*/ - -#ifndef MFD_h -#define MFD_h - -#include "Types.h" -#include "Geometry.h" -#include "Color.h" -#include "HUDView.h" - -// +--------------------------------------------------------------------+ - -class Contact; -class Ship; -class Sprite; -class Window; - -// +--------------------------------------------------------------------+ - -class MFD -{ -public: - enum Modes { MFD_MODE_OFF, MFD_MODE_GAME, MFD_MODE_SHIP, - MFD_MODE_FOV, /*MFD_MODE_FWD, MFD_MODE_MAP,*/ - MFD_MODE_HSD, MFD_MODE_3D - }; - - MFD(Window* c, int index); - virtual ~MFD(); - - int operator == (const MFD& that) const { return this == &that; } - - static void Initialize(); - static void Close(); - static void SetColor(Color c); - - // Operations: - virtual void Draw(); - virtual void DrawGameMFD(); - virtual void DrawStatusMFD(); - virtual void DrawSensorMFD(); - virtual void DrawHSD(); - virtual void Draw3D(); - virtual void DrawSensorLabels(const char* mfd_mode); - virtual void DrawMap(); - virtual void DrawGauge(int x, int y, int percent); - virtual void SetStatusColor(int status); - - virtual void SetWindow(Window* w) { window = w; } - virtual Window* GetWindow() { return window; } - virtual void SetRect(const Rect& r); - virtual const Rect& GetRect() const { return rect; } - virtual void SetMode(int m); - virtual int GetMode() const { return mode; } - virtual Sprite* GetSprite() { return sprite; } - - virtual void SetShip(Ship* s) { ship = s; } - virtual Ship* GetShip() { return ship; } - - virtual void Show(); - virtual void Hide(); - - virtual void UseCameraView(CameraView* v); - void DrawMFDText(int index, const char* txt, Rect& r, int align, int status=-1); - void HideMFDText(int index); - void SetText3DColor(Color c); - void SetCockpitHUDTexture(Bitmap* bmp) { cockpit_hud_texture = bmp; } - - bool IsMouseLatched() const; - -protected: - - enum { TXT_LAST=20 }; - - Window* window; - Rect rect; - int index; - int mode; - int lines; - Sprite* sprite; - bool hidden; - Ship* ship; - HUDText mfd_text[TXT_LAST]; - CameraView* camview; - Bitmap* cockpit_hud_texture; - - int mouse_latch; - bool mouse_in; -}; - -#endif // MFD_h - -- cgit v1.1