From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/MenuDlg.h | 104 +++++++++++++++++++++++++++--------------------------- 1 file changed, 52 insertions(+), 52 deletions(-) (limited to 'Stars45/MenuDlg.h') diff --git a/Stars45/MenuDlg.h b/Stars45/MenuDlg.h index be21feb..6dc76c9 100644 --- a/Stars45/MenuDlg.h +++ b/Stars45/MenuDlg.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: MenuDlg.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: MenuDlg.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Main Menu Dialog Active Window class + OVERVIEW + ======== + Main Menu Dialog Active Window class */ #ifndef MenuDlg_h @@ -35,51 +35,51 @@ class Starshatter; class MenuDlg : public FormWindow { public: - MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr); - virtual ~MenuDlg(); - - virtual void RegisterControls(); - virtual void Show(); - virtual void ExecFrame(); - - // Operations: - virtual void OnStart(AWEvent* event); - virtual void OnCampaign(AWEvent* event); - virtual void OnMission(AWEvent* event); - virtual void OnPlayer(AWEvent* event); - virtual void OnMultiplayer(AWEvent* event); - virtual void OnMod(AWEvent* event); - virtual void OnTacReference(AWEvent* event); - - virtual void OnVideo(AWEvent* event); - virtual void OnOptions(AWEvent* event); - virtual void OnControls(AWEvent* event); - virtual void OnQuit(AWEvent* event); - - virtual void OnButtonEnter(AWEvent* event); - virtual void OnButtonExit(AWEvent* event); - + MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr); + virtual ~MenuDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void ExecFrame(); + + // Operations: + virtual void OnStart(AWEvent* event); + virtual void OnCampaign(AWEvent* event); + virtual void OnMission(AWEvent* event); + virtual void OnPlayer(AWEvent* event); + virtual void OnMultiplayer(AWEvent* event); + virtual void OnMod(AWEvent* event); + virtual void OnTacReference(AWEvent* event); + + virtual void OnVideo(AWEvent* event); + virtual void OnOptions(AWEvent* event); + virtual void OnControls(AWEvent* event); + virtual void OnQuit(AWEvent* event); + + virtual void OnButtonEnter(AWEvent* event); + virtual void OnButtonExit(AWEvent* event); + protected: - MenuScreen* manager; - - Button* btn_start; - Button* btn_campaign; - Button* btn_mission; - Button* btn_player; - Button* btn_multi; - Button* btn_mod; - Button* btn_tac; - - Button* btn_video; - Button* btn_options; - Button* btn_controls; - Button* btn_quit; - - ActiveWindow* version; - ActiveWindow* description; - - Starshatter* stars; - Campaign* campaign; + MenuScreen* manager; + + Button* btn_start; + Button* btn_campaign; + Button* btn_mission; + Button* btn_player; + Button* btn_multi; + Button* btn_mod; + Button* btn_tac; + + Button* btn_video; + Button* btn_options; + Button* btn_controls; + Button* btn_quit; + + ActiveWindow* version; + ActiveWindow* description; + + Starshatter* stars; + Campaign* campaign; }; #endif MenuDlg_h -- cgit v1.1