From 51657e10769faa2617d546a06c42e4c62a19bb50 Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 30 Jan 2022 17:41:24 +0100 Subject: Removed trailing whitespace all over the place --- Stars45/MapView.cpp | 60 ++++++++++++++++++++++++++--------------------------- 1 file changed, 30 insertions(+), 30 deletions(-) (limited to 'Stars45/MapView.cpp') diff --git a/Stars45/MapView.cpp b/Stars45/MapView.cpp index de7c567..20c61b5 100644 --- a/Stars45/MapView.cpp +++ b/Stars45/MapView.cpp @@ -188,7 +188,7 @@ MapView::SetSystem(StarSystem* s) ListIter planet = star->Satellites(); while (++planet) { planets.append(planet.value()); - + ListIter moon = planet->Satellites(); while (++moon) { planets.append(moon.value()); @@ -446,7 +446,7 @@ MapView::ProcessMenuItem(int action) if (action >= MAP_OBJECTIVE) { int index = action - MAP_OBJECTIVE; - + if (current_navpt && can_command) { current_navpt->SetTarget(objective_menu->GetItem(index)->GetText()); send_nav_data = true; @@ -657,7 +657,7 @@ MapView::SetViewMode(int mode) // switch mode: view_mode = mode; - + // restore state: if (view_mode == VIEW_GALAXY) { @@ -687,7 +687,7 @@ MapView::Update(SimObject* obj) active_menu = map_menu; } - return SimObserver::Update(obj); + return SimObserver::Update(obj); } // +--------------------------------------------------------------------+ @@ -696,7 +696,7 @@ void MapView::SelectShip(Ship* selship) { if (selship != current_ship) { - current_ship = selship; + current_ship = selship; if (current_ship) { if (current_ship->Life() == 0 || current_ship->IsDying() || current_ship->IsDead()) { @@ -718,7 +718,7 @@ MapView::SelectElem(MissionElement* elem) { if (elem != current_elem) { current_elem = elem; - + if (current_elem) { if (current_elem->IsStarship()) { ship_menu->GetItem(3)->SetEnabled(true); @@ -861,11 +861,11 @@ MapView::SetSelectionMode(int mode) if (mode != seln_mode && mode <= SELECT_FIGHTER) { seln_mode = mode; - - // when changing mode, + + // when changing mode, // select the item closest to the current center: if (system && view_mode == VIEW_SYSTEM) - SelectAt(rect.x + rect.w/2, + SelectAt(rect.x + rect.w/2, rect.y + rect.h/2); } } @@ -1089,12 +1089,12 @@ MapView::SetSelectedShip(Ship* ship) { if (ship) { SimRegion* simrgn = ship->GetRegion(); - + if (simrgn && simrgn->NumShips()) { selship = simrgn->Ships().find(ship); } } - + SelectShip(selship); } break; @@ -1338,7 +1338,7 @@ MapView::SelectAt(int x, int y) index++; } - + current_star = closest; } s = stars[current_star]; @@ -1352,7 +1352,7 @@ MapView::SelectAt(int x, int y) double dx = (planet->Location().x - test_x); double dy = (planet->Location().y - test_y); double d = sqrt(dx*dx + dy*dy); - + if (d < dist) { dist = d; closest = index; @@ -1360,7 +1360,7 @@ MapView::SelectAt(int x, int y) index++; } - + current_planet = closest; } s = planets[current_planet]; @@ -1375,7 +1375,7 @@ MapView::SelectAt(int x, int y) double dx = (region->Location().x - test_x); double dy = (region->Location().y - test_y); double d = sqrt(dx*dx + dy*dy); - + if (d < dist) { dist = d; closest = index; @@ -1383,7 +1383,7 @@ MapView::SelectAt(int x, int y) index++; } - + current_region = closest; } s = regions[current_region]; @@ -1604,7 +1604,7 @@ MapView::GetSelectionIndex() if (sim && rgn) simrgn = sim->FindRegion(rgn->Name()); - + if (simrgn) { if (current_ship && simrgn->NumShips()) { s = simrgn->Ships().index(current_ship); @@ -1896,7 +1896,7 @@ MapView::DrawSystem() DrawOrbital(*region, 1); } } - + ListIter region = star->Regions(); while (++region) { DrawOrbital(*region, 1); @@ -2275,7 +2275,7 @@ MapView::GetMinRadius(int type) // +--------------------------------------------------------------------+ -static void +static void ColorizeBitmap(Bitmap& img, Color color) { int w = img.Width(); @@ -2349,9 +2349,9 @@ MapView::DrawShip(Ship& s, bool current, int rep) Point heading = s.Heading().OtherHand(); heading.z = 0; heading.Normalize(); - + double theta = 0; - + if (heading.y > 0) theta = acos(heading.x); else @@ -2486,7 +2486,7 @@ MapView::DrawElem(MissionElement& s, bool current, int rep) int sprite_index = (int) ((theta + THETA_OFFSET) * THETA_SLICE); int nsprites = 0; - + if (s.GetDesign()) nsprites = s.GetDesign()->map_sprites.size(); @@ -2904,7 +2904,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep) if (group->GetUnits().size() > 0) { CombatUnit* unit = 0; - + for (int i = 0; i < group->GetUnits().size(); i++) { unit = group->GetUnits().at(i); @@ -2936,7 +2936,7 @@ MapView::DrawCombatGroup(CombatGroup* group, int rep) else { int sprite_index = 2; int nsprites = 0; - + if (unit->GetDesign()) nsprites = unit->GetDesign()->map_sprites.size(); @@ -3088,11 +3088,11 @@ MapView::GetShipLoc(Ship& s, POINT& shiploc) } } - if (view_mode == VIEW_SYSTEM || + if (view_mode == VIEW_SYSTEM || (view_mode == VIEW_REGION && rgn == s.GetRegion()->GetOrbitalRegion())) { double sx = (s.Location().x + rlx) * scale; double sy = (s.Location().y + rly) * scale; - + shiploc.x = (int) (cx + sx + ox); shiploc.y = (int) (cy + sy + oy); } @@ -3167,11 +3167,11 @@ MapView::GetElemLoc(MissionElement& s, POINT& shiploc) } } - if (view_mode == VIEW_SYSTEM || + if (view_mode == VIEW_SYSTEM || (view_mode == VIEW_REGION && !_stricmp(s.Region(), rgn->Name()))) { double sx = (s.Location().x + rlx) * scale; double sy = (s.Location().y + rly) * scale; - + shiploc.x = (int) (cx + sx + ox); shiploc.y = (int) (cy + sy + oy); } @@ -3185,7 +3185,7 @@ MapView::GetElemLoc(MissionElement& s, POINT& shiploc) OrbitalRegion* MapView::GetRegion() const -{ +{ OrbitalRegion* result = 0; if (current_region < regions.size()) @@ -3316,7 +3316,7 @@ MapView::OnMouseMove(int x, int y) if (dragging) { int delta_x = x - mouse_x; int delta_y = y - mouse_y; - + offset_x += delta_x * r / c; offset_y += delta_y * r / c; -- cgit v1.1