From c376af320ebd9d9e435ef3003dd35136dbd71ae8 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 28 Feb 2022 22:49:18 +0100 Subject: Replaced old panic mechanism uses with the new one This will allow to split the functionality even further. I predict that at some point they I will start joining them up together once again, but for now I need them to be isolated. --- Stars45/Main.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Stars45/Main.cpp') diff --git a/Stars45/Main.cpp b/Stars45/Main.cpp index bd79886..dbb3a45 100644 --- a/Stars45/Main.cpp +++ b/Stars45/Main.cpp @@ -26,6 +26,7 @@ #include "MachineInfo.h" #include "Encrypt.h" #include "FormatUtil.h" +#include "Panic.h" #include "ParseUtil.h" #include "Random.h" #include "VersionInfo.h" @@ -132,8 +133,8 @@ int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, Token::close(); - if (*Game::GetPanicMessage()) - MessageBox(0, Game::GetPanicMessage(), "Starshatter - Error", MB_OK); + if (Panic::Panicked()) + MessageBox(0, Panic::Message(), "Starshatter - Error", MB_OK); } catch (const char* msg) { -- cgit v1.1