From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/LoadDlg.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Stars45/LoadDlg.cpp') diff --git a/Stars45/LoadDlg.cpp b/Stars45/LoadDlg.cpp index 8340519..77b5a6f 100644 --- a/Stars45/LoadDlg.cpp +++ b/Stars45/LoadDlg.cpp @@ -58,13 +58,13 @@ LoadDlg::ExecFrame() if (title) { if (stars->GetGameMode() == Starshatter::CLOD_MODE || stars->GetGameMode() == Starshatter::CMPN_MODE) - title->SetText(Game::GetText("LoadDlg.campaign")); + title->SetText(Game::GetInstance()->GetText("LoadDlg.campaign")); else if (stars->GetGameMode() == Starshatter::MENU_MODE) - title->SetText(Game::GetText("LoadDlg.tac-ref")); + title->SetText(Game::GetInstance()->GetText("LoadDlg.tac-ref")); else - title->SetText(Game::GetText("LoadDlg.mission")); + title->SetText(Game::GetInstance()->GetText("LoadDlg.mission")); } activity->SetText(stars->GetLoadActivity()); -- cgit v1.1