From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/LandingGear.h | 68 +++++++++++++++++++++++++-------------------------- 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'Stars45/LandingGear.h') diff --git a/Stars45/LandingGear.h b/Stars45/LandingGear.h index 30b18ac..7140b09 100644 --- a/Stars45/LandingGear.h +++ b/Stars45/LandingGear.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: LandingGear.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: LandingGear.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Fighter undercarriage (landing gear) system class + OVERVIEW + ======== + Fighter undercarriage (landing gear) system class */ #ifndef LandingGear_h @@ -28,38 +28,38 @@ class Ship; class LandingGear : public System { public: - enum CONSTANTS { MAX_GEAR = 4 }; - enum GEAR_STATE { GEAR_UP, GEAR_LOWER, GEAR_DOWN, GEAR_RAISE }; + enum CONSTANTS { MAX_GEAR = 4 }; + enum GEAR_STATE { GEAR_UP, GEAR_LOWER, GEAR_DOWN, GEAR_RAISE }; - LandingGear(); - LandingGear(const LandingGear& rhs); - virtual ~LandingGear(); + LandingGear(); + LandingGear(const LandingGear& rhs); + virtual ~LandingGear(); - virtual int AddGear(Model* m, const Point& s, const Point& e); - virtual void ExecFrame(double seconds); - virtual void Orient(const Physical* rep); + virtual int AddGear(Model* m, const Point& s, const Point& e); + virtual void ExecFrame(double seconds); + virtual void Orient(const Physical* rep); - GEAR_STATE GetState() const { return state; } - void SetState(GEAR_STATE s); - int NumGear() const { return ngear; } - Solid* GetGear(int i); - Point GetGearStop(int i); - double GetTouchDown(); - double GetClearance() const { return clearance; } + GEAR_STATE GetState() const { return state; } + void SetState(GEAR_STATE s); + int NumGear() const { return ngear; } + Solid* GetGear(int i); + Point GetGearStop(int i); + double GetTouchDown(); + double GetClearance() const { return clearance; } - static void Initialize(); - static void Close(); + static void Initialize(); + static void Close(); protected: - GEAR_STATE state; - double transit; - double clearance; - - int ngear; - Model* models[MAX_GEAR]; - Solid* gear[MAX_GEAR]; - Point start[MAX_GEAR]; - Point end[MAX_GEAR]; + GEAR_STATE state; + double transit; + double clearance; + + int ngear; + Model* models[MAX_GEAR]; + Solid* gear[MAX_GEAR]; + Point start[MAX_GEAR]; + Point end[MAX_GEAR]; }; #endif LandingGear_h -- cgit v1.1