From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/GroundAI.h | 146 +++++++++++++++++++++++++++++++---------------------- 1 file changed, 85 insertions(+), 61 deletions(-) (limited to 'Stars45/GroundAI.h') diff --git a/Stars45/GroundAI.h b/Stars45/GroundAI.h index bb9ff86..8e097f2 100644 --- a/Stars45/GroundAI.h +++ b/Stars45/GroundAI.h @@ -1,61 +1,85 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: GroundAI.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Ground Unit (low-level) Artifical Intelligence class -*/ - -#ifndef GroundAI_h -#define GroundAI_h - -#include "Types.h" -#include "SimObject.h" -#include "Director.h" -#include "Geometry.h" - -// +--------------------------------------------------------------------+ - -class Ship; -class System; -class CarrierAI; - -// +--------------------------------------------------------------------+ - -class GroundAI : public Director, -public SimObserver -{ -public: - GroundAI(SimObject* self); - virtual ~GroundAI(); - - virtual void ExecFrame(double seconds); - virtual void SetTarget(SimObject* targ, System* sub=0); - virtual SimObject* GetTarget() const { return target; } - virtual System* GetSubTarget() const { return subtarget; } - virtual int Type() const; - - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; - -protected: - virtual void SelectTarget(); - - Ship* ship; - SimObject* target; - System* subtarget; - double exec_time; - CarrierAI* carrier_ai; -}; - - -// +--------------------------------------------------------------------+ - -#endif GroundAI_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: GroundAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Ground Unit (low-level) Artifical Intelligence class +*/ + +#ifndef GroundAI_h +#define GroundAI_h + +#include "Types.h" +#include "SimObject.h" +#include "Director.h" +#include "Geometry.h" + +// +--------------------------------------------------------------------+ + +class Ship; +class System; +class CarrierAI; + +// +--------------------------------------------------------------------+ + +class GroundAI : public Director, +public SimObserver +{ +public: + GroundAI(SimObject* self); + virtual ~GroundAI(); + + virtual void ExecFrame(double seconds); + virtual void SetTarget(SimObject* targ, System* sub=0); + virtual SimObject* GetTarget() const { return target; } + virtual System* GetSubTarget() const { return subtarget; } + virtual int Type() const; + + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; + +protected: + virtual void SelectTarget(); + + Ship* ship; + SimObject* target; + System* subtarget; + double exec_time; + CarrierAI* carrier_ai; +}; + + +// +--------------------------------------------------------------------+ + +#endif GroundAI_h + -- cgit v1.1