From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/Graphic.cpp | 168 ---------------------------------------------------- 1 file changed, 168 deletions(-) delete mode 100644 Stars45/Graphic.cpp (limited to 'Stars45/Graphic.cpp') diff --git a/Stars45/Graphic.cpp b/Stars45/Graphic.cpp deleted file mode 100644 index ff8115b..0000000 --- a/Stars45/Graphic.cpp +++ /dev/null @@ -1,168 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Abstract 3D Graphic Object -*/ - -#include "Graphic.h" -#include "Scene.h" -#include "Projector.h" - -// +--------------------------------------------------------------------+ - -int Graphic::id_key = 1; - -// +--------------------------------------------------------------------+ - -Graphic::Graphic() - : id(id_key++), visible(true), loc(0.0f, 0.0f, 0.0f), - radius(0.0f), infinite(0), foreground(0), hidden(0), life(-1), - trans(false), shadow(false), luminous(false), depth(0.0f), scene(0) -{ - screen_rect.x = 0; - screen_rect.y = 0; - screen_rect.w = 0; - screen_rect.h = 0; - - ZeroMemory(name, sizeof(name)); - strcpy_s(name, "Graphic"); -} - -// +--------------------------------------------------------------------+ - -Graphic::~Graphic() -{ } - -int -Graphic::operator < (const Graphic& g) const -{ - if (!infinite && g.infinite) - return 1; - - else if (infinite && !g.infinite) - return 0; - - double za = fabs(Depth()); - double zb = fabs(g.Depth()); - - return (za < zb); -} - -int -Graphic::operator <= (const Graphic& g) const -{ - if (!infinite && g.infinite) - return 1; - - else if (infinite && !g.infinite) - return 0; - - double za = fabs(Depth()); - double zb = fabs(g.Depth()); - - return (za <= zb); -} - -// +--------------------------------------------------------------------+ - -void -Graphic::SetInfinite(bool b) -{ - infinite = (BYTE) b; - - if (infinite) - depth = 1.0e9f; -} - -// +--------------------------------------------------------------------+ - -int -Graphic::Nearer(Graphic* a, Graphic* b) -{ - if (a->depth < b->depth) return -1; - else if (a->depth == b->depth) return 0; - else return 1; -} - -// +--------------------------------------------------------------------+ - -int -Graphic::Farther(Graphic* a, Graphic* b) -{ - if (a->depth > b->depth) return -1; - else if (a->depth == b->depth) return 0; - else return 1; -} - -// +--------------------------------------------------------------------+ - -void -Graphic::Destroy() -{ - if (scene) - scene->DelGraphic(this); - - delete this; -} - -// +--------------------------------------------------------------------+ - -int -Graphic::CollidesWith(Graphic& o) -{ - Point delta_loc = loc - o.loc; - - // bounding spheres test: - if (delta_loc.length() > radius + o.radius) - return 0; - - return 1; -} - -// +--------------------------------------------------------------------+ - -int -Graphic::CheckRayIntersection(Point Q, Point w, double len, Point& ipt, -bool treat_translucent_polys_as_solid) -{ - return 0; -} - -// +--------------------------------------------------------------------+ - -void -Graphic::ProjectScreenRect(Projector* p) -{ - screen_rect.x = 2000; - screen_rect.y = 2000; - screen_rect.w = 0; - screen_rect.h = 0; -} - -// +--------------------------------------------------------------------+ - -bool -Graphic::CheckVisibility(Projector& projector) -{ - if (projector.IsVisible( Location(), Radius()) && - projector.ApparentRadius(Location(), Radius()) > 1) { - - visible = true; - } - else { - visible = false; - screen_rect.x = 2000; - screen_rect.y = 2000; - screen_rect.w = 0; - screen_rect.h = 0; - } - - return visible; -} -- cgit v1.1