From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/FltDlg.h | 186 +++++++++++++++++++++++++++++++------------------------ 1 file changed, 105 insertions(+), 81 deletions(-) (limited to 'Stars45/FltDlg.h') diff --git a/Stars45/FltDlg.h b/Stars45/FltDlg.h index 5ae50d7..5503fca 100644 --- a/Stars45/FltDlg.h +++ b/Stars45/FltDlg.h @@ -1,81 +1,105 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: FltDlg.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Flight Operations Active Window class -*/ - -#ifndef FltDlg_h -#define FltDlg_h - -#include "Types.h" -#include "FormWindow.h" - -// +--------------------------------------------------------------------+ - -class FlightPlanner; -class GameScreen; -class Ship; - -// +--------------------------------------------------------------------+ - -class FltDlg : public FormWindow -{ -public: - FltDlg(Screen* s, FormDef& def, GameScreen* mgr); - virtual ~FltDlg(); - - virtual void RegisterControls(); - - // Operations: - virtual void Show(); - virtual void Hide(); - - virtual void OnFilter(AWEvent* event); - virtual void OnPackage(AWEvent* event); - virtual void OnAlert(AWEvent* event); - virtual void OnLaunch(AWEvent* event); - virtual void OnStandDown(AWEvent* event); - virtual void OnRecall(AWEvent* event); - virtual void OnClose(AWEvent* event); - virtual void OnMissionType(AWEvent* event); - - virtual void ExecFrame(); - void SetShip(Ship* s); - void UpdateSelection(); - void UpdateObjective(); - -protected: - GameScreen* manager; - - ComboBox* filter_list; - ListBox* hangar_list; - - Button* package_btn; - Button* alert_btn; - Button* launch_btn; - Button* stand_btn; - Button* recall_btn; - Button* close_btn; - - int mission_type; - Button* mission_btn[6]; - - ListBox* objective_list; - ListBox* loadout_list; - - Ship* ship; - FlightPlanner* flight_planner; - - int patrol_pattern; -}; - -#endif FltDlg_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: FltDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Flight Operations Active Window class +*/ + +#ifndef FltDlg_h +#define FltDlg_h + +#include "Types.h" +#include "FormWindow.h" + +// +--------------------------------------------------------------------+ + +class FlightPlanner; +class GameScreen; +class Ship; + +// +--------------------------------------------------------------------+ + +class FltDlg : public FormWindow +{ +public: + FltDlg(Screen* s, FormDef& def, GameScreen* mgr); + virtual ~FltDlg(); + + virtual void RegisterControls(); + + // Operations: + virtual void Show(); + virtual void Hide(); + + virtual void OnFilter(AWEvent* event); + virtual void OnPackage(AWEvent* event); + virtual void OnAlert(AWEvent* event); + virtual void OnLaunch(AWEvent* event); + virtual void OnStandDown(AWEvent* event); + virtual void OnRecall(AWEvent* event); + virtual void OnClose(AWEvent* event); + virtual void OnMissionType(AWEvent* event); + + virtual void ExecFrame(); + void SetShip(Ship* s); + void UpdateSelection(); + void UpdateObjective(); + +protected: + GameScreen* manager; + + ComboBox* filter_list; + ListBox* hangar_list; + + Button* package_btn; + Button* alert_btn; + Button* launch_btn; + Button* stand_btn; + Button* recall_btn; + Button* close_btn; + + int mission_type; + Button* mission_btn[6]; + + ListBox* objective_list; + ListBox* loadout_list; + + Ship* ship; + FlightPlanner* flight_planner; + + int patrol_pattern; +}; + +#endif FltDlg_h + -- cgit v1.1