From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/FlightPlanner.h | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'Stars45/FlightPlanner.h') diff --git a/Stars45/FlightPlanner.h b/Stars45/FlightPlanner.h index 1e691cd..cd249ec 100644 --- a/Stars45/FlightPlanner.h +++ b/Stars45/FlightPlanner.h @@ -1,16 +1,16 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: FlightPlanner.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: FlightPlanner.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Flight Planning class for creating navpoint routes for fighter elements. - Used both by the CarrierAI class and the Flight Dialog. + OVERVIEW + ======== + Flight Planning class for creating navpoint routes for fighter elements. + Used both by the CarrierAI class and the Flight Dialog. */ #ifndef FlightPlanner_h @@ -33,16 +33,16 @@ class Element; class FlightPlanner { public: - FlightPlanner(Ship* s); - virtual ~FlightPlanner(); + FlightPlanner(Ship* s); + virtual ~FlightPlanner(); - virtual void CreatePatrolRoute(Element* elem, int index); - virtual void CreateStrikeRoute(Element* strike, Element* target); - virtual void CreateEscortRoute(Element* escort, Element* ward); + virtual void CreatePatrolRoute(Element* elem, int index); + virtual void CreateStrikeRoute(Element* strike, Element* target); + virtual void CreateEscortRoute(Element* escort, Element* ward); - Sim* sim; - Ship* ship; - float patrol_range; + Sim* sim; + Ship* ship; + float patrol_range; }; // +--------------------------------------------------------------------+ -- cgit v1.1