From 0da933a0146a0689546b21231e14f2dfc2bc14e8 Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 23 Feb 2022 23:36:37 +0100 Subject: Switched to use ContentBundle's GetText --- Stars45/FighterTacticalAI.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'Stars45/FighterTacticalAI.cpp') diff --git a/Stars45/FighterTacticalAI.cpp b/Stars45/FighterTacticalAI.cpp index 46aef0b..be40e6e 100644 --- a/Stars45/FighterTacticalAI.cpp +++ b/Stars45/FighterTacticalAI.cpp @@ -28,6 +28,7 @@ #include "StarSystem.h" #include "Game.h" +#include "ContentBundle.h" // +----------------------------------------------------------------------+ @@ -132,12 +133,12 @@ FighterTacticalAI::CheckFlightPlan() } switch (roe) { - case NONE: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.none")); break; - case SELF_DEFENSIVE: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.self-defensive")); break; - case DEFENSIVE: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.defensive")); break; - case DIRECTED: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.directed")); break; - case FLEXIBLE: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.flexible")); break; - default: ship->SetDirectorInfo(Game::GetInstance()->GetText("ai.default")); break; + case NONE: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.none")); break; + case SELF_DEFENSIVE: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.self-defensive")); break; + case DEFENSIVE: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.defensive")); break; + case DIRECTED: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.directed")); break; + case FLEXIBLE: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.flexible")); break; + default: ship->SetDirectorInfo(ContentBundle::GetInstance()->GetText("ai.default")); break; } return (navpt != 0); -- cgit v1.1