From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/Farcaster.h | 90 ++++++++++++++++++++++++++--------------------------- 1 file changed, 45 insertions(+), 45 deletions(-) (limited to 'Stars45/Farcaster.h') diff --git a/Stars45/Farcaster.h b/Stars45/Farcaster.h index d1b922a..75dfe63 100644 --- a/Stars45/Farcaster.h +++ b/Stars45/Farcaster.h @@ -1,14 +1,14 @@ /* Project STARSHATTER - John DiCamillo - Copyright © 1997-2002. All Rights Reserved. + John DiCamillo + Copyright © 1997-2002. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: Farcaster.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: Farcaster.h + AUTHOR: John DiCamillo - OVERVIEW - ======== + OVERVIEW + ======== */ #ifndef Farcaster_h @@ -31,59 +31,59 @@ class Farcaster; class Farcaster : public System, public SimObserver { public: - Farcaster(double capacity, double sink_rate); - Farcaster(const Farcaster& rhs); - virtual ~Farcaster(); + Farcaster(double capacity, double sink_rate); + Farcaster(const Farcaster& rhs); + virtual ~Farcaster(); - enum CONSTANTS { NUM_APPROACH_PTS = 4 }; + enum CONSTANTS { NUM_APPROACH_PTS = 4 }; - virtual void ExecFrame(double seconds); - void SetShip(Ship* s) { ship = s; } - void SetDest(Ship* d) { dest = d; } + virtual void ExecFrame(double seconds); + void SetShip(Ship* s) { ship = s; } + void SetDest(Ship* d) { dest = d; } - Point ApproachPoint(int i) const { return approach_point[i]; } - Point StartPoint() const { return start_point; } - Point EndPoint() const { return end_point; } + Point ApproachPoint(int i) const { return approach_point[i]; } + Point StartPoint() const { return start_point; } + Point EndPoint() const { return end_point; } - virtual void SetApproachPoint(int i, Point loc); - virtual void SetStartPoint(Point loc); - virtual void SetEndPoint(Point loc); - virtual void SetCycleTime(double time); + virtual void SetApproachPoint(int i, Point loc); + virtual void SetStartPoint(Point loc); + virtual void SetEndPoint(Point loc); + virtual void SetCycleTime(double time); - virtual void Orient(const Physical* rep); + virtual void Orient(const Physical* rep); - // SimObserver: - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; + // SimObserver: + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; - // accessors: - const Ship* GetShip() const { return ship; } - const Ship* GetDest() const { return dest; } + // accessors: + const Ship* GetShip() const { return ship; } + const Ship* GetDest() const { return dest; } - int ActiveState() const { return active_state; } - double WarpFactor() const { return warp_fov; } + int ActiveState() const { return active_state; } + double WarpFactor() const { return warp_fov; } protected: - virtual void Jump(); - virtual void Arrive(Ship* s); + virtual void Jump(); + virtual void Arrive(Ship* s); - Ship* ship; - Ship* dest; - Ship* jumpship; + Ship* ship; + Ship* dest; + Ship* jumpship; - Point start_rel; - Point end_rel; - Point approach_rel[NUM_APPROACH_PTS]; + Point start_rel; + Point end_rel; + Point approach_rel[NUM_APPROACH_PTS]; - Point start_point; - Point end_point; - Point approach_point[NUM_APPROACH_PTS]; + Point start_point; + Point end_point; + Point approach_point[NUM_APPROACH_PTS]; - double cycle_time; - int active_state; - double warp_fov; + double cycle_time; + int active_state; + double warp_fov; - bool no_dest; + bool no_dest; }; // +----------------------------------------------------------------------+ -- cgit v1.1