From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/Drone.h | 69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 Stars45/Drone.h (limited to 'Stars45/Drone.h') diff --git a/Stars45/Drone.h b/Stars45/Drone.h new file mode 100644 index 0000000..cac3a09 --- /dev/null +++ b/Stars45/Drone.h @@ -0,0 +1,69 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Stars.exe + FILE: Drone.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Decoy / Weapons Drone class +*/ + +#ifndef Drone_h +#define Drone_h + +#include "Types.h" +#include "Geometry.h" +#include "Shot.h" + +// +--------------------------------------------------------------------+ + +class Camera; +class Ship; +class Trail; +class System; +class WeaponDesign; +class Sprite3D; +class Sound; + +// +--------------------------------------------------------------------+ + +class Drone : public Shot +{ +public: + static const char* TYPENAME() { return "Drone"; } + + Drone(const Point& pos, const Camera& cam, WeaponDesign* design, const Ship* ship=0); + virtual ~Drone(); + + virtual void SeekTarget(SimObject* target, System* sub=0); + virtual void ExecFrame(double factor); + + virtual bool IsDrone() const { return true; } + virtual bool IsDecoy() const { return decoy_type != 0; } + virtual bool IsProbe() const { return probe?true:false; } + + virtual void Disarm(); + virtual void Destroy(); + + // SENSORS AND VISIBILITY: + virtual double PCS() const; + virtual double ACS() const; + virtual const char* ClassName() const; + virtual int Class() const; + + // DAMAGE RESOLUTION: + void SetLife(int seconds) { life = seconds; } + virtual int HitBy(Shot* shot, Point& impact); + +protected: + int iff_code; + int decoy_type; + int probe; +}; + +#endif Drone_h + -- cgit v1.1