From 0052edae47d1e6ae613497c524719eff5838f52a Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 18 Feb 2022 23:54:30 +0100 Subject: Switched to use GetIntance for Game instead of static methods --- Stars45/Drone.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Stars45/Drone.cpp') diff --git a/Stars45/Drone.cpp b/Stars45/Drone.cpp index 2f21e06..ff32d23 100644 --- a/Stars45/Drone.cpp +++ b/Stars45/Drone.cpp @@ -181,7 +181,7 @@ Drone::HitBy(Shot* shot, Point& impact) double effective_damage = shot->Damage() * dscale; if (shot->IsBeam()) { - effective_damage *= Game::FrameTime(); + effective_damage *= Game::GetInstance()->FrameTime(); } else { ApplyTorque(shot->Velocity() * (float) effective_damage * 1e-6f); -- cgit v1.1