From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/DetailSet.h | 170 ++++++++++++++++++++++++++++++---------------------- 1 file changed, 97 insertions(+), 73 deletions(-) (limited to 'Stars45/DetailSet.h') diff --git a/Stars45/DetailSet.h b/Stars45/DetailSet.h index 61bf535..7e8c21b 100644 --- a/Stars45/DetailSet.h +++ b/Stars45/DetailSet.h @@ -1,73 +1,97 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: DetailSet.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Level of Detail Manger class -*/ - -#ifndef DetailSet_h -#define DetailSet_h - -#include "Types.h" -#include "Geometry.h" -#include "Graphic.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Sim; -class SimRegion; - -// +--------------------------------------------------------------------+ - -class DetailSet -{ -public: - enum { MAX_DETAIL = 4 }; - - DetailSet(); - virtual ~DetailSet(); - - int DefineLevel(double r, Graphic* g=0, Point* offset=0, Point* spin=0); - void AddToLevel(int level, Graphic* g, Point* offset=0, Point* spin=0); - int NumLevels() const { return levels; } - int NumModels(int level) const; - - void ExecFrame(double seconds); - void SetLocation(SimRegion* rgn, const Point& loc); - static void SetReference(SimRegion* rgn, const Point& loc); - - int GetDetailLevel(); - Graphic* GetRep(int level, int n=0); - Point GetOffset(int level, int n=0); - Point GetSpin(int level, int n=0); - void Destroy(); - -protected: - List rep[MAX_DETAIL]; - List off[MAX_DETAIL]; - double rad[MAX_DETAIL]; - - List spin; - List rate; - - int index; - int levels; - SimRegion* rgn; - Point loc; - - static SimRegion* ref_rgn; - static Point ref_loc; -}; - -// +--------------------------------------------------------------------+ - -#endif DetailSet_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: DetailSet.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Level of Detail Manger class +*/ + +#ifndef DetailSet_h +#define DetailSet_h + +#include "Types.h" +#include "Geometry.h" +#include "Graphic.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Sim; +class SimRegion; + +// +--------------------------------------------------------------------+ + +class DetailSet +{ +public: + enum { MAX_DETAIL = 4 }; + + DetailSet(); + virtual ~DetailSet(); + + int DefineLevel(double r, Graphic* g=0, Point* offset=0, Point* spin=0); + void AddToLevel(int level, Graphic* g, Point* offset=0, Point* spin=0); + int NumLevels() const { return levels; } + int NumModels(int level) const; + + void ExecFrame(double seconds); + void SetLocation(SimRegion* rgn, const Point& loc); + static void SetReference(SimRegion* rgn, const Point& loc); + + int GetDetailLevel(); + Graphic* GetRep(int level, int n=0); + Point GetOffset(int level, int n=0); + Point GetSpin(int level, int n=0); + void Destroy(); + +protected: + List rep[MAX_DETAIL]; + List off[MAX_DETAIL]; + double rad[MAX_DETAIL]; + + List spin; + List rate; + + int index; + int levels; + SimRegion* rgn; + Point loc; + + static SimRegion* ref_rgn; + static Point ref_loc; +}; + +// +--------------------------------------------------------------------+ + +#endif DetailSet_h + -- cgit v1.1