From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/DetailSet.h | 76 ++++++++++++++++++++++++++--------------------------- 1 file changed, 38 insertions(+), 38 deletions(-) (limited to 'Stars45/DetailSet.h') diff --git a/Stars45/DetailSet.h b/Stars45/DetailSet.h index 8a847ed..61bf535 100644 --- a/Stars45/DetailSet.h +++ b/Stars45/DetailSet.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: DetailSet.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: DetailSet.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Level of Detail Manger class + OVERVIEW + ======== + Level of Detail Manger class */ #ifndef DetailSet_h @@ -30,41 +30,41 @@ class SimRegion; class DetailSet { public: - enum { MAX_DETAIL = 4 }; - - DetailSet(); - virtual ~DetailSet(); - - int DefineLevel(double r, Graphic* g=0, Point* offset=0, Point* spin=0); - void AddToLevel(int level, Graphic* g, Point* offset=0, Point* spin=0); - int NumLevels() const { return levels; } - int NumModels(int level) const; - - void ExecFrame(double seconds); - void SetLocation(SimRegion* rgn, const Point& loc); - static void SetReference(SimRegion* rgn, const Point& loc); - - int GetDetailLevel(); - Graphic* GetRep(int level, int n=0); - Point GetOffset(int level, int n=0); - Point GetSpin(int level, int n=0); - void Destroy(); + enum { MAX_DETAIL = 4 }; + + DetailSet(); + virtual ~DetailSet(); + + int DefineLevel(double r, Graphic* g=0, Point* offset=0, Point* spin=0); + void AddToLevel(int level, Graphic* g, Point* offset=0, Point* spin=0); + int NumLevels() const { return levels; } + int NumModels(int level) const; + + void ExecFrame(double seconds); + void SetLocation(SimRegion* rgn, const Point& loc); + static void SetReference(SimRegion* rgn, const Point& loc); + + int GetDetailLevel(); + Graphic* GetRep(int level, int n=0); + Point GetOffset(int level, int n=0); + Point GetSpin(int level, int n=0); + void Destroy(); protected: - List rep[MAX_DETAIL]; - List off[MAX_DETAIL]; - double rad[MAX_DETAIL]; + List rep[MAX_DETAIL]; + List off[MAX_DETAIL]; + double rad[MAX_DETAIL]; - List spin; - List rate; + List spin; + List rate; - int index; - int levels; - SimRegion* rgn; - Point loc; + int index; + int levels; + SimRegion* rgn; + Point loc; - static SimRegion* ref_rgn; - static Point ref_loc; + static SimRegion* ref_rgn; + static Point ref_loc; }; // +--------------------------------------------------------------------+ -- cgit v1.1