From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/Contact.h | 106 +++++++++++++++++++++++++++--------------------------- 1 file changed, 53 insertions(+), 53 deletions(-) (limited to 'Stars45/Contact.h') diff --git a/Stars45/Contact.h b/Stars45/Contact.h index 04e7d0b..64cffbb 100644 --- a/Stars45/Contact.h +++ b/Stars45/Contact.h @@ -1,15 +1,15 @@ /* Project STARSHATTER - John DiCamillo - Copyright © 1997-2002. All Rights Reserved. + John DiCamillo + Copyright © 1997-2002. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: Contact.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: Contact.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Sensor Contact class + OVERVIEW + ======== + Sensor Contact class */ #ifndef Contact_h @@ -27,64 +27,64 @@ class Shot; class Contact : public SimObserver { - friend class Sensor; + friend class Sensor; public: - static const char* TYPENAME() { return "Contact"; } + static const char* TYPENAME() { return "Contact"; } - Contact(); - Contact(Ship* s, float p, float a); - Contact(Shot* s, float p, float a); - virtual ~Contact(); + Contact(); + Contact(Ship* s, float p, float a); + Contact(Shot* s, float p, float a); + virtual ~Contact(); - int operator == (const Contact& c) const; + int operator == (const Contact& c) const; - Ship* GetShip() const { return ship; } - Shot* GetShot() const { return shot; } - Point Location() const { return loc; } + Ship* GetShip() const { return ship; } + Shot* GetShot() const { return shot; } + Point Location() const { return loc; } - double PasReturn() const { return d_pas; } - double ActReturn() const { return d_act; } - bool PasLock() const; - bool ActLock() const; - double Age() const; - bool IsProbed() const { return probe; } + double PasReturn() const { return d_pas; } + double ActReturn() const { return d_act; } + bool PasLock() const; + bool ActLock() const; + double Age() const; + bool IsProbed() const { return probe; } - DWORD AcquisitionTime() const { return acquire_time; } + DWORD AcquisitionTime() const { return acquire_time; } - int GetIFF(const Ship* observer) const; - void GetBearing(const Ship* observer, double& az, double& el, double& r) const; - double Range(const Ship* observer, - double limit=75e3) const; + int GetIFF(const Ship* observer) const; + void GetBearing(const Ship* observer, double& az, double& el, double& r) const; + double Range(const Ship* observer, + double limit=75e3) const; - bool InFront(const Ship* observer) const; - bool Threat(const Ship* observer) const; - bool Visible(const Ship* observer) const; + bool InFront(const Ship* observer) const; + bool Threat(const Ship* observer) const; + bool Visible(const Ship* observer) const; - void Reset(); - void Merge(Contact* c); - void ClearTrack(); - void UpdateTrack(); - int TrackLength() const { return ntrack; } - Point TrackPoint(int i) const; + void Reset(); + void Merge(Contact* c); + void ClearTrack(); + void UpdateTrack(); + int TrackLength() const { return ntrack; } + Point TrackPoint(int i) const; - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; private: - Ship* ship; - Shot* shot; - Point loc; - DWORD acquire_time; - DWORD time; - - Point* track; - int ntrack; - DWORD track_time; - - float d_pas; // power output - float d_act; // mass, size - bool probe; // scanned by probe + Ship* ship; + Shot* shot; + Point loc; + DWORD acquire_time; + DWORD time; + + Point* track; + int ntrack; + DWORD track_time; + + float d_pas; // power output + float d_act; // mass, size + bool probe; // scanned by probe }; #endif Contact_h -- cgit v1.1