From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/Computer.cpp | 78 ++++++++++++++++++++++++++-------------------------- 1 file changed, 39 insertions(+), 39 deletions(-) (limited to 'Stars45/Computer.cpp') diff --git a/Stars45/Computer.cpp b/Stars45/Computer.cpp index 9661ee3..2c80dab 100644 --- a/Stars45/Computer.cpp +++ b/Stars45/Computer.cpp @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: Computer.cpp - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: Computer.cpp + AUTHOR: John DiCamillo - OVERVIEW - ======== - Computer System class + OVERVIEW + ======== + Computer System class */ #include "MemDebug.h" @@ -19,34 +19,34 @@ // +----------------------------------------------------------------------+ static int computer_value[] = { - 0, 1, 1, 1, 1 + 0, 1, 1, 1, 1 }; // +----------------------------------------------------------------------+ Computer::Computer(int comp_type, const char* comp_name) - : System(COMPUTER, comp_type, comp_name, 1, 1, 1, 1) +: System(COMPUTER, comp_type, comp_name, 1, 1, 1, 1) { - SetAbbreviation(Game::GetText("sys.computer.abrv")); - power_flags = POWER_WATTS | POWER_CRITICAL; + SetAbbreviation(Game::GetText("sys.computer.abrv")); + power_flags = POWER_WATTS | POWER_CRITICAL; - if (subtype == FLIGHT) { - crit_level = -1.0f; - } + if (subtype == FLIGHT) { + crit_level = -1.0f; + } } // +----------------------------------------------------------------------+ Computer::Computer(const Computer& c) - : System(c) +: System(c) { - Mount(c); - SetAbbreviation(c.Abbreviation()); - power_flags = POWER_WATTS | POWER_CRITICAL; + Mount(c); + SetAbbreviation(c.Abbreviation()); + power_flags = POWER_WATTS | POWER_CRITICAL; - if (subtype == FLIGHT) { - crit_level = -1.0f; - } + if (subtype == FLIGHT) { + crit_level = -1.0f; + } } // +--------------------------------------------------------------------+ @@ -59,7 +59,7 @@ Computer::~Computer() void Computer::ApplyDamage(double damage) { - System::ApplyDamage(damage); + System::ApplyDamage(damage); } // +--------------------------------------------------------------------+ @@ -67,8 +67,8 @@ Computer::ApplyDamage(double damage) void Computer::ExecFrame(double seconds) { - energy = 0.0f; - System::ExecFrame(seconds); + energy = 0.0f; + System::ExecFrame(seconds); } // +--------------------------------------------------------------------+ @@ -76,18 +76,18 @@ Computer::ExecFrame(double seconds) void Computer::Distribute(double delivered_energy, double seconds) { - if (IsPowerOn()) { - // convert Joules to Watts: - energy = (float) (delivered_energy/seconds); - - // brown out: - if (energy < capacity*0.75f) - power_on = false; - - // spike: - else if (energy > capacity*1.5f) { - power_on = false; - ApplyDamage(50); - } - } + if (IsPowerOn()) { + // convert Joules to Watts: + energy = (float) (delivered_energy/seconds); + + // brown out: + if (energy < capacity*0.75f) + power_on = false; + + // spike: + else if (energy > capacity*1.5f) { + power_on = false; + ApplyDamage(50); + } + } } -- cgit v1.1