From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/CombatRoster.h | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'Stars45/CombatRoster.h') diff --git a/Stars45/CombatRoster.h b/Stars45/CombatRoster.h index 2c1f4c8..4638481 100644 --- a/Stars45/CombatRoster.h +++ b/Stars45/CombatRoster.h @@ -1,16 +1,16 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: CombatRoster.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: CombatRoster.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - The complete roster of all known persistent entities - for all combatants in the game. + OVERVIEW + ======== + The complete roster of all known persistent entities + for all combatants in the game. */ #ifndef CombatRoster_h @@ -28,20 +28,20 @@ class CombatGroup; class CombatRoster { - CombatRoster(); - ~CombatRoster(); + CombatRoster(); + ~CombatRoster(); public: - static const char* TYPENAME() { return "CombatRoster"; } + static const char* TYPENAME() { return "CombatRoster"; } - static void Initialize(); - static void Close(); - static CombatRoster* GetInstance(); + static void Initialize(); + static void Close(); + static CombatRoster* GetInstance(); - CombatGroup* GetForce(const char* name); + CombatGroup* GetForce(const char* name); private: - List forces; + List forces; }; -- cgit v1.1