From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/CombatRoster.cpp | 68 ++++++++++++++++++++++++------------------------ 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'Stars45/CombatRoster.cpp') diff --git a/Stars45/CombatRoster.cpp b/Stars45/CombatRoster.cpp index 66f7455..65ce6f1 100644 --- a/Stars45/CombatRoster.cpp +++ b/Stars45/CombatRoster.cpp @@ -1,16 +1,16 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: CombatRoster.cpp - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: CombatRoster.cpp + AUTHOR: John DiCamillo - OVERVIEW - ======== - The complete roster of all known persistent entities - for all combatants in the game. + OVERVIEW + ======== + The complete roster of all known persistent entities + for all combatants in the game. */ #include "MemDebug.h" @@ -29,30 +29,30 @@ static CombatRoster* roster = 0; CombatRoster::CombatRoster() { - DataLoader* loader = DataLoader::GetLoader(); - loader->SetDataPath("Campaigns/"); + DataLoader* loader = DataLoader::GetLoader(); + loader->SetDataPath("Campaigns/"); - List files; - loader->ListFiles("*.def", files); + List files; + loader->ListFiles("*.def", files); - for (int i = 0; i < files.size(); i++) { - Text filename = *files[i]; + for (int i = 0; i < files.size(); i++) { + Text filename = *files[i]; - if (!filename.contains("/") && !filename.contains("\\")) { - loader->SetDataPath("Campaigns/"); - CombatGroup* g = CombatGroup::LoadOrderOfBattle(filename, -1, 0); - forces.append(g); - } - } + if (!filename.contains("/") && !filename.contains("\\")) { + loader->SetDataPath("Campaigns/"); + CombatGroup* g = CombatGroup::LoadOrderOfBattle(filename, -1, 0); + forces.append(g); + } + } - files.destroy(); + files.destroy(); } // +--------------------------------------------------------------------+ CombatRoster::~CombatRoster() { - forces.destroy(); + forces.destroy(); } // +--------------------------------------------------------------------+ @@ -60,15 +60,15 @@ CombatRoster::~CombatRoster() CombatGroup* CombatRoster::GetForce(const char* name) { - ListIter iter = forces; - while (++iter) { - CombatGroup* f = iter.value(); + ListIter iter = forces; + while (++iter) { + CombatGroup* f = iter.value(); - if (f->Name() == name) - return f; - } + if (f->Name() == name) + return f; + } - return 0; + return 0; } // +--------------------------------------------------------------------+ @@ -76,18 +76,18 @@ CombatRoster::GetForce(const char* name) void CombatRoster::Initialize() { - roster = new(__FILE__,__LINE__) CombatRoster(); + roster = new(__FILE__,__LINE__) CombatRoster(); } void CombatRoster::Close() { - delete roster; - roster = 0; + delete roster; + roster = 0; } CombatRoster* CombatRoster::GetInstance() { - return roster; + return roster; } \ No newline at end of file -- cgit v1.1