From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Stars45/CmpnScreen.cpp | 647 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 647 insertions(+) create mode 100644 Stars45/CmpnScreen.cpp (limited to 'Stars45/CmpnScreen.cpp') diff --git a/Stars45/CmpnScreen.cpp b/Stars45/CmpnScreen.cpp new file mode 100644 index 0000000..0a08a88 --- /dev/null +++ b/Stars45/CmpnScreen.cpp @@ -0,0 +1,647 @@ +/* Project Starshatter 4.5 + Destroyer Studios LLC + Copyright © 1997-2006. All Rights Reserved. + + SUBSYSTEM: Stars + FILE: CmpnScreen.cpp + AUTHOR: John DiCamillo + +*/ + +#include "MemDebug.h" +#include "CmpnScreen.h" + +#include "CmdForceDlg.h" +#include "CmdMissionsDlg.h" +#include "CmdOrdersDlg.h" +#include "CmdTheaterDlg.h" +#include "CmdIntelDlg.h" +#include "CmpCompleteDlg.h" +#include "CmdMsgDlg.h" +#include "CmpFileDlg.h" +#include "CmpSceneDlg.h" +#include "Campaign.h" +#include "CombatEvent.h" +#include "Mission.h" +#include "Sim.h" +#include "Starshatter.h" +#include "StarSystem.h" +#include "Player.h" +#include "MusicDirector.h" + +#include "Game.h" +#include "Video.h" +#include "Screen.h" +#include "Window.h" +#include "ActiveWindow.h" +#include "FormDef.h" +#include "Mouse.h" +#include "Color.h" +#include "Bitmap.h" +#include "Font.h" +#include "FontMgr.h" +#include "EventDispatch.h" +#include "DataLoader.h" +#include "Resource.h" + +// +--------------------------------------------------------------------+ + +CmpnScreen::CmpnScreen() + : screen(0), + cmd_force_dlg(0), cmd_missions_dlg(0), cmd_orders_dlg(0), + cmd_intel_dlg(0), cmd_theater_dlg(0), cmd_msg_dlg(0), cmp_file_dlg(0), + cmp_end_dlg(0), cmp_scene_dlg(0), + isShown(false), campaign(0), stars(0), completion_stage(0) +{ + loader = DataLoader::GetLoader(); + stars = Starshatter::GetInstance(); +} + +CmpnScreen::~CmpnScreen() +{ + TearDown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::Setup(Screen* s) +{ + if (!s) + return; + + screen = s; + + loader->UseFileSystem(true); + + FormDef cmd_orders_def("CmdOrdersDlg", 0); + cmd_orders_def.Load("CmdOrdersDlg"); + cmd_orders_dlg = new(__FILE__,__LINE__) CmdOrdersDlg(screen, cmd_orders_def, this); + + FormDef cmd_force_def("CmdForceDlg", 0); + cmd_force_def.Load("CmdForceDlg"); + cmd_force_dlg = new(__FILE__,__LINE__) CmdForceDlg(screen, cmd_force_def, this); + + FormDef cmd_theater_def("CmdTheaterDlg", 0); + cmd_theater_def.Load("CmdTheaterDlg"); + cmd_theater_dlg = new(__FILE__,__LINE__) CmdTheaterDlg(screen, cmd_theater_def, this); + + FormDef cmd_intel_def("CmdIntelDlg", 0); + cmd_intel_def.Load("CmdIntelDlg"); + cmd_intel_dlg = new(__FILE__,__LINE__) CmdIntelDlg(screen, cmd_intel_def, this); + + FormDef cmd_missions_def("CmdMissionsDlg", 0); + cmd_missions_def.Load("CmdMissionsDlg"); + cmd_missions_dlg = new(__FILE__,__LINE__) CmdMissionsDlg(screen, cmd_missions_def, this); + + FormDef file_def("FileDlg", 0); + file_def.Load("FileDlg"); + cmp_file_dlg = new(__FILE__,__LINE__) CmpFileDlg(screen, file_def, this); + + FormDef msg_def("CmdMsgDlg", 0); + msg_def.Load("CmdMsgDlg"); + cmd_msg_dlg = new(__FILE__,__LINE__) CmdMsgDlg(screen, msg_def, this); + + FormDef end_def("CmpCompleteDlg", 0); + end_def.Load("CmpCompleteDlg"); + cmp_end_dlg = new(__FILE__,__LINE__) CmpCompleteDlg(screen, end_def, this); + + FormDef scene_def("CmpSceneDlg", 0); + scene_def.Load("CmpSceneDlg"); + cmp_scene_dlg = new(__FILE__,__LINE__) CmpSceneDlg(screen, scene_def, this); + + loader->UseFileSystem(Starshatter::UseFileSystem()); + + HideAll(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::TearDown() +{ + if (screen) { + screen->DelWindow(cmd_force_dlg); + screen->DelWindow(cmd_missions_dlg); + screen->DelWindow(cmd_orders_dlg); + screen->DelWindow(cmd_intel_dlg); + screen->DelWindow(cmd_theater_dlg); + screen->DelWindow(cmd_msg_dlg); + screen->DelWindow(cmp_file_dlg); + screen->DelWindow(cmp_end_dlg); + screen->DelWindow(cmp_scene_dlg); + } + + delete cmd_force_dlg; + delete cmd_missions_dlg; + delete cmd_orders_dlg; + delete cmd_intel_dlg; + delete cmd_theater_dlg; + delete cmd_msg_dlg; + delete cmp_file_dlg; + delete cmp_end_dlg; + delete cmp_scene_dlg; + + cmd_force_dlg = 0; + cmd_missions_dlg = 0; + cmd_orders_dlg = 0; + cmd_intel_dlg = 0; + cmd_theater_dlg = 0; + cmd_msg_dlg = 0; + cmp_file_dlg = 0; + cmp_end_dlg = 0; + cmp_scene_dlg = 0; + screen = 0; +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::SetFieldOfView(double fov) +{ + if (cmp_scene_dlg) + cmp_scene_dlg->GetCameraView()->SetFieldOfView(fov); +} + +// +--------------------------------------------------------------------+ + +double +CmpnScreen::GetFieldOfView() const +{ + if (cmp_scene_dlg) + return cmp_scene_dlg->GetCameraView()->GetFieldOfView(); + + return 2; +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ExecFrame() +{ + Game::SetScreenColor(Color::Black); + + if (cmd_orders_dlg && cmd_orders_dlg->IsShown()) { + cmd_orders_dlg->ExecFrame(); + } + + else if (cmd_force_dlg && cmd_force_dlg->IsShown()) { + cmd_force_dlg->ExecFrame(); + } + + else if (cmd_theater_dlg && cmd_theater_dlg->IsShown()) { + cmd_theater_dlg->ExecFrame(); + } + + else if (cmd_missions_dlg && cmd_missions_dlg->IsShown()) { + cmd_missions_dlg->ExecFrame(); + } + + else if (cmd_intel_dlg && cmd_intel_dlg->IsShown()) { + cmd_intel_dlg->ExecFrame(); + } + + if (cmp_file_dlg && cmp_file_dlg->IsShown()) { + cmp_file_dlg->ExecFrame(); + } + + if (cmd_msg_dlg && cmd_msg_dlg->IsShown()) { + cmd_msg_dlg->ExecFrame(); + } + + else if (cmp_end_dlg && cmp_end_dlg->IsShown()) { + cmp_end_dlg->ExecFrame(); + completion_stage = 2; + } + + else if (cmp_scene_dlg && cmp_scene_dlg->IsShown()) { + cmp_scene_dlg->ExecFrame(); + + if (completion_stage > 0) + completion_stage = 2; + } + + else if (campaign) { + // if campaign is complete + if (completion_stage == 0) { + Player* player = Player::GetCurrentPlayer(); + char msg_info[1024]; + + if (!player) + return; + + if (campaign->IsTraining()) { + int all_missions = (1<GetMissionList().size())-1; + + if (player->Trained() >= all_missions && player->Trained() < 255) { + player->SetTrained(255); + cmd_msg_dlg->Title()->SetText(Game::GetText("CmpnScreen.training")); + sprintf(msg_info, Game::GetText("CmpnScreen.congrats"), + Player::RankName(player->Rank()), + player->Name().data()); + + cmd_msg_dlg->Message()->SetText(msg_info); + cmd_msg_dlg->Message()->SetTextAlign(DT_LEFT); + + ShowCmdMsgDlg(); + completion_stage = 1; + } + } + + else if (campaign->IsComplete() || campaign->IsFailed()) { + bool cutscene = false; + CombatEvent* event = campaign->GetLastEvent(); + + if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) { + stars->ExecCutscene(event->SceneFile(), campaign->Path()); + + if (stars->InCutscene()) { + cutscene = true; + ShowCmpSceneDlg(); + } + } + + if (!cutscene) { + ShowCmpCompleteDlg(); + } + + if (campaign->IsComplete()) + MusicDirector::SetMode(MusicDirector::VICTORY); + else + MusicDirector::SetMode(MusicDirector::DEFEAT); + + completion_stage = 1; + } + } + + // if message has been shown, restart + else if (completion_stage > 1) { + completion_stage = 0; + + if (campaign->IsTraining()) { + List& list = Campaign::GetAllCampaigns(); + Campaign* c = list[1]; + + if (c) { + c->Load(); + Campaign::SelectCampaign(c->Name()); + stars->SetGameMode(Starshatter::CLOD_MODE); + return; + } + } + +#ifdef STARSHATTER_DEMO_RELEASE + if (!campaign->IsTraining()) { + Mouse::Show(false); + MusicDirector::SetMode(MusicDirector::MENU); + stars->SetGameMode(Starshatter::MENU_MODE); + return; + } +#endif + + // continue on to the next available campaign: + if (campaign->GetCampaignId() < Campaign::GetLastCampaignId()) { + stars->StartOrResumeGame(); + } + + // if this was the last campaign, just go back to the menu: + else { + Mouse::Show(false); + MusicDirector::SetMode(MusicDirector::MENU); + stars->SetGameMode(Starshatter::MENU_MODE); + return; + } + } + } + + if (completion_stage < 1) { + MusicDirector::SetMode(MusicDirector::MENU); + Mouse::Show(!IsCmpSceneShown()); + } +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::CloseTopmost() +{ + bool processed = false; + + if (IsCmdMsgShown()) { + HideCmdMsgDlg(); + processed = true; + } + + else if (IsCmpFileShown()) { + HideCmpFileDlg(); + processed = true; + } + + return processed; +} + +void +CmpnScreen::Show() +{ + if (!isShown) { + isShown = true; + + campaign = Campaign::GetCampaign(); + completion_stage = 0; + + bool cutscene = false; + CombatEvent* event = 0; + + if (campaign->IsActive() && !campaign->GetEvents().isEmpty()) { + ListIter iter = campaign->GetEvents(); + while (++iter) { + event = iter.value(); + + if (event && !event->Visited() && event->SceneFile() && *event->SceneFile()) { + stars->ExecCutscene(event->SceneFile(), campaign->Path()); + + if (stars->InCutscene()) { + cutscene = true; + ShowCmpSceneDlg(); + } + + event->SetVisited(true); + break; + } + } + } + + if (!cutscene) + ShowCmdDlg(); + } +} + +void +CmpnScreen::Hide() +{ + if (isShown) { + HideAll(); + isShown = false; + } +} + +void +CmpnScreen::HideAll() +{ + if (cmd_force_dlg) cmd_force_dlg->Hide(); + if (cmd_missions_dlg) cmd_missions_dlg->Hide(); + if (cmd_orders_dlg) cmd_orders_dlg->Hide(); + if (cmd_intel_dlg) cmd_intel_dlg->Hide(); + if (cmd_theater_dlg) cmd_theater_dlg->Hide(); + if (cmd_msg_dlg) cmd_msg_dlg->Hide(); + if (cmp_file_dlg) cmp_file_dlg->Hide(); + if (cmp_end_dlg) cmp_end_dlg->Hide(); + if (cmp_scene_dlg) cmp_scene_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdDlg() +{ + ShowCmdOrdersDlg(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdForceDlg() +{ + HideAll(); + cmd_force_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdForceDlg() +{ + if (IsCmdForceShown()) + cmd_force_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdForceShown() +{ + return cmd_force_dlg && cmd_force_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdOrdersDlg() +{ + HideAll(); + cmd_orders_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdOrdersDlg() +{ + if (IsCmdOrdersShown()) + cmd_orders_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdOrdersShown() +{ + return cmd_orders_dlg && cmd_orders_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdMissionsDlg() +{ + HideAll(); + cmd_missions_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdMissionsDlg() +{ + if (IsCmdMissionsShown()) + cmd_missions_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdMissionsShown() +{ + return cmd_missions_dlg && cmd_missions_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdIntelDlg() +{ + HideAll(); + cmd_intel_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdIntelDlg() +{ + if (IsCmdIntelShown()) + cmd_intel_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdIntelShown() +{ + return cmd_intel_dlg && cmd_intel_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdTheaterDlg() +{ + HideAll(); + cmd_theater_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdTheaterDlg() +{ + if (IsCmdTheaterShown()) + cmd_theater_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdTheaterShown() +{ + return cmd_theater_dlg && cmd_theater_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpFileDlg() +{ + cmp_file_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpFileDlg() +{ + if (IsCmpFileShown()) + cmp_file_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpFileShown() +{ + return cmp_file_dlg && cmp_file_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmdMsgDlg() +{ + cmd_msg_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmdMsgDlg() +{ + if (IsCmdMsgShown()) + cmd_msg_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmdMsgShown() +{ + return cmd_msg_dlg && cmd_msg_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpCompleteDlg() +{ + cmp_end_dlg->Show(); + Mouse::Show(true); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpCompleteDlg() +{ + if (IsCmpCompleteShown()) + cmp_end_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpCompleteShown() +{ + return cmp_end_dlg && cmp_end_dlg->IsShown(); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::ShowCmpSceneDlg() +{ + cmp_scene_dlg->Show(); + Mouse::Show(false); +} + +// +--------------------------------------------------------------------+ + +void +CmpnScreen::HideCmpSceneDlg() +{ + if (IsCmpSceneShown()) + cmp_scene_dlg->Hide(); +} + +// +--------------------------------------------------------------------+ + +bool +CmpnScreen::IsCmpSceneShown() +{ + return cmp_scene_dlg && cmp_scene_dlg->IsShown(); +} -- cgit v1.1