From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/CmdMissionsDlg.cpp | 430 ++++++++++++++++++++++----------------------- 1 file changed, 215 insertions(+), 215 deletions(-) (limited to 'Stars45/CmdMissionsDlg.cpp') diff --git a/Stars45/CmdMissionsDlg.cpp b/Stars45/CmdMissionsDlg.cpp index 0295d68..24ec940 100644 --- a/Stars45/CmdMissionsDlg.cpp +++ b/Stars45/CmdMissionsDlg.cpp @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: CmdMissionsDlg.cpp - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: CmdMissionsDlg.cpp + AUTHOR: John DiCamillo - OVERVIEW - ======== - Operational Command Dialog (Mission List Tab) + OVERVIEW + ======== + Operational Command Dialog (Mission List Tab) */ #include "MemDebug.h" @@ -50,14 +50,14 @@ DEF_MAP_CLIENT(CmdMissionsDlg, OnAccept); // +--------------------------------------------------------------------+ CmdMissionsDlg::CmdMissionsDlg(Screen* s, FormDef& def, CmpnScreen* mgr) - : FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr), - lst_missions(0), txt_desc(0), btn_accept(0), - stars(0), campaign(0), mission(0) +: FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr), +lst_missions(0), txt_desc(0), btn_accept(0), +stars(0), campaign(0), mission(0) { - stars = Starshatter::GetInstance(); - campaign = Campaign::GetCampaign(); + stars = Starshatter::GetInstance(); + campaign = Campaign::GetCampaign(); - Init(def); + Init(def); } CmdMissionsDlg::~CmdMissionsDlg() @@ -69,31 +69,31 @@ CmdMissionsDlg::~CmdMissionsDlg() void CmdMissionsDlg::RegisterControls() { - lst_missions = (ListBox*) FindControl(401); - txt_desc = FindControl(402); - btn_accept = (Button*) FindControl(403); + lst_missions = (ListBox*) FindControl(401); + txt_desc = FindControl(402); + btn_accept = (Button*) FindControl(403); - RegisterCmdControls(this); + RegisterCmdControls(this); - if (btn_save) - REGISTER_CLIENT(EID_CLICK, btn_save, CmdMissionsDlg, OnSave); + if (btn_save) + REGISTER_CLIENT(EID_CLICK, btn_save, CmdMissionsDlg, OnSave); - if (btn_exit) - REGISTER_CLIENT(EID_CLICK, btn_exit, CmdMissionsDlg, OnExit); + if (btn_exit) + REGISTER_CLIENT(EID_CLICK, btn_exit, CmdMissionsDlg, OnExit); - for (int i = 0; i < 5; i++) { - if (btn_mode[i]) - REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdMissionsDlg, OnMode); - } + for (int i = 0; i < 5; i++) { + if (btn_mode[i]) + REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdMissionsDlg, OnMode); + } - if (lst_missions) { - REGISTER_CLIENT(EID_SELECT, lst_missions, CmdMissionsDlg, OnMission); - } + if (lst_missions) { + REGISTER_CLIENT(EID_SELECT, lst_missions, CmdMissionsDlg, OnMission); + } - if (btn_accept) { - btn_accept->SetEnabled(false); - REGISTER_CLIENT(EID_CLICK, btn_accept, CmdMissionsDlg, OnAccept); - } + if (btn_accept) { + btn_accept->SetEnabled(false); + REGISTER_CLIENT(EID_CLICK, btn_accept, CmdMissionsDlg, OnAccept); + } } // +--------------------------------------------------------------------+ @@ -101,153 +101,153 @@ CmdMissionsDlg::RegisterControls() void CmdMissionsDlg::Show() { - mode = MODE_MISSIONS; - - FormWindow::Show(); - ShowCmdDlg(); - - campaign = Campaign::GetCampaign(); - - if (campaign) { - if (lst_missions) { - lst_missions->ClearItems(); - - Player* player = Player::GetCurrentPlayer(); - List& missions = campaign->GetMissionList(); - for (int i = 0; i < missions.size(); i++) { - MissionInfo* info = missions[i]; - lst_missions->AddItemWithData(info->name, info->id); - - Mission* m = info->mission; - if (m) { - if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { - lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); - } - else { - lst_missions->SetItemText(i, 1, m->TypeName()); - } - } - - char start_time[64]; - FormatDayTime(start_time, info->start); - lst_missions->SetItemText(i, 2, start_time); - } - } - } + mode = MODE_MISSIONS; + + FormWindow::Show(); + ShowCmdDlg(); + + campaign = Campaign::GetCampaign(); + + if (campaign) { + if (lst_missions) { + lst_missions->ClearItems(); + + Player* player = Player::GetCurrentPlayer(); + List& missions = campaign->GetMissionList(); + for (int i = 0; i < missions.size(); i++) { + MissionInfo* info = missions[i]; + lst_missions->AddItemWithData(info->name, info->id); + + Mission* m = info->mission; + if (m) { + if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { + lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); + } + else { + lst_missions->SetItemText(i, 1, m->TypeName()); + } + } + + char start_time[64]; + FormatDayTime(start_time, info->start); + lst_missions->SetItemText(i, 2, start_time); + } + } + } } void CmdMissionsDlg::ExecFrame() { - CmdDlg::ExecFrame(); - - if (campaign) { - List& missions = campaign->GetMissionList(); - Player* player = Player::GetCurrentPlayer(); - - if (missions.size() > lst_missions->NumItems()) { - while (missions.size() > lst_missions->NumItems()) { - MissionInfo* info = missions[lst_missions->NumItems()]; - int i = lst_missions->AddItemWithData(info->name, info->id) - 1; - - Mission* m = info->mission; - if (m) { - if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { - lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); - } - else { - lst_missions->SetItemText(i, 1, m->TypeName()); - } - } - - char start_time[64]; - FormatDayTime(start_time, info->start); - lst_missions->SetItemText(i, 2, start_time); - } - } - - else if (missions.size() < lst_missions->NumItems()) { - lst_missions->ClearItems(); - - for (int i = 0; i < missions.size(); i++) { - MissionInfo* info = missions[i]; - lst_missions->AddItemWithData(info->name, info->id); - - Mission* m = info->mission; - if (m) { - if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { - lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); - } - else { - lst_missions->SetItemText(i, 1, m->TypeName()); - } - } - - char start_time[64]; - FormatDayTime(start_time, info->start); - lst_missions->SetItemText(i, 2, start_time); - } - } - - else if (missions.size() > 0 && lst_missions->NumItems() > 0) { - int id = lst_missions->GetItemData(0); - MissionInfo* info = campaign->GetMissionInfo(id); - - if (!info) { - int seln = -1; - int seln_id = 0; - - for (int i = 0; i < lst_missions->NumItems(); i++) - if (lst_missions->IsSelected(i)) - seln = i; - - if (seln >= 0) - seln_id = lst_missions->GetItemData(seln); - - lst_missions->ClearItems(); - seln = -1; - - for (int i = 0; i < missions.size(); i++) { - MissionInfo* info = missions[i]; - lst_missions->AddItemWithData(info->name, info->id); - - Mission* m = info->mission; - if (m) { - if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { - lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); - } - else { - lst_missions->SetItemText(i, 1, m->TypeName()); - } - } - - char start_time[64]; - FormatDayTime(start_time, info->start); - lst_missions->SetItemText(i, 2, start_time); - - if (info->id == seln_id) - seln = i; - } - - if (seln >= 0) - lst_missions->SetSelected(seln); - } - } - - bool found = false; - - for (int i = 0; i < missions.size() && !found; i++) { - MissionInfo* info = missions[i]; - if (info->mission == mission) - found = true; - } - - if (!found) { - mission = 0; - txt_desc->SetText(""); - btn_accept->SetEnabled(false); - } - } + CmdDlg::ExecFrame(); + + if (campaign) { + List& missions = campaign->GetMissionList(); + Player* player = Player::GetCurrentPlayer(); + + if (missions.size() > lst_missions->NumItems()) { + while (missions.size() > lst_missions->NumItems()) { + MissionInfo* info = missions[lst_missions->NumItems()]; + int i = lst_missions->AddItemWithData(info->name, info->id) - 1; + + Mission* m = info->mission; + if (m) { + if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { + lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); + } + else { + lst_missions->SetItemText(i, 1, m->TypeName()); + } + } + + char start_time[64]; + FormatDayTime(start_time, info->start); + lst_missions->SetItemText(i, 2, start_time); + } + } + + else if (missions.size() < lst_missions->NumItems()) { + lst_missions->ClearItems(); + + for (int i = 0; i < missions.size(); i++) { + MissionInfo* info = missions[i]; + lst_missions->AddItemWithData(info->name, info->id); + + Mission* m = info->mission; + if (m) { + if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { + lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); + } + else { + lst_missions->SetItemText(i, 1, m->TypeName()); + } + } + + char start_time[64]; + FormatDayTime(start_time, info->start); + lst_missions->SetItemText(i, 2, start_time); + } + } + + else if (missions.size() > 0 && lst_missions->NumItems() > 0) { + int id = lst_missions->GetItemData(0); + MissionInfo* info = campaign->GetMissionInfo(id); + + if (!info) { + int seln = -1; + int seln_id = 0; + + for (int i = 0; i < lst_missions->NumItems(); i++) + if (lst_missions->IsSelected(i)) + seln = i; + + if (seln >= 0) + seln_id = lst_missions->GetItemData(seln); + + lst_missions->ClearItems(); + seln = -1; + + for (int i = 0; i < missions.size(); i++) { + MissionInfo* info = missions[i]; + lst_missions->AddItemWithData(info->name, info->id); + + Mission* m = info->mission; + if (m) { + if (m->Type() == Mission::TRAINING && player->HasTrained(m->Identity())) { + lst_missions->SetItemText(i, 1, Game::GetText("CmdMissionsDlg.training")); + } + else { + lst_missions->SetItemText(i, 1, m->TypeName()); + } + } + + char start_time[64]; + FormatDayTime(start_time, info->start); + lst_missions->SetItemText(i, 2, start_time); + + if (info->id == seln_id) + seln = i; + } + + if (seln >= 0) + lst_missions->SetSelected(seln); + } + } + + bool found = false; + + for (int i = 0; i < missions.size() && !found; i++) { + MissionInfo* info = missions[i]; + if (info->mission == mission) + found = true; + } + + if (!found) { + mission = 0; + txt_desc->SetText(""); + btn_accept->SetEnabled(false); + } + } } // +--------------------------------------------------------------------+ @@ -255,19 +255,19 @@ CmdMissionsDlg::ExecFrame() void CmdMissionsDlg::OnSave(AWEvent* event) { - CmdDlg::OnSave(event); + CmdDlg::OnSave(event); } void CmdMissionsDlg::OnExit(AWEvent* event) { - CmdDlg::OnExit(event); + CmdDlg::OnExit(event); } void CmdMissionsDlg::OnMode(AWEvent* event) { - CmdDlg::OnMode(event); + CmdDlg::OnMode(event); } @@ -276,34 +276,34 @@ CmdMissionsDlg::OnMode(AWEvent* event) void CmdMissionsDlg::OnMission(AWEvent* event) { - if (campaign && lst_missions) { - MissionInfo* info = 0; - mission = 0; - - for (int i = 0; i < lst_missions->NumItems(); i++) { - if (lst_missions->IsSelected(i)) { - int id = lst_missions->GetItemData(i); - info = campaign->GetMissionInfo(id); - } - } - - btn_accept->SetEnabled((info != 0) ? true : false); - - if (info) { - Text desc(""); - desc += info->name; - desc += "\n\n"; - desc += info->player_info; - desc += "\n\n"; - desc += info->description; - - txt_desc->SetText(desc); - mission = info->mission; - } - else { - txt_desc->SetText(" "); - } - } + if (campaign && lst_missions) { + MissionInfo* info = 0; + mission = 0; + + for (int i = 0; i < lst_missions->NumItems(); i++) { + if (lst_missions->IsSelected(i)) { + int id = lst_missions->GetItemData(i); + info = campaign->GetMissionInfo(id); + } + } + + btn_accept->SetEnabled((info != 0) ? true : false); + + if (info) { + Text desc(""); + desc += info->name; + desc += "\n\n"; + desc += info->player_info; + desc += "\n\n"; + desc += info->description; + + txt_desc->SetText(desc); + mission = info->mission; + } + else { + txt_desc->SetText(" "); + } + } } // +--------------------------------------------------------------------+ @@ -311,15 +311,15 @@ CmdMissionsDlg::OnMission(AWEvent* event) void CmdMissionsDlg::OnAccept(AWEvent* event) { - if (!campaign || !mission) { - ::Print(" ERROR CMD::Accept campaign=0x%08x mission=0x%08x\n", campaign, mission); - return; - } + if (!campaign || !mission) { + ::Print(" ERROR CMD::Accept campaign=0x%08x mission=0x%08x\n", campaign, mission); + return; + } - ::Print(" CMD::Accept Mission %d\n", mission->Identity()); + ::Print(" CMD::Accept Mission %d\n", mission->Identity()); - Mouse::Show(false); - campaign->SetMissionId(mission->Identity()); - campaign->StartMission(); - stars->SetGameMode(Starshatter::PREP_MODE); + Mouse::Show(false); + campaign->SetMissionId(mission->Identity()); + campaign->StartMission(); + stars->SetGameMode(Starshatter::PREP_MODE); } -- cgit v1.1