From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/CmdForceDlg.h | 162 +++++++++++++++++++++++++++++--------------------- 1 file changed, 93 insertions(+), 69 deletions(-) (limited to 'Stars45/CmdForceDlg.h') diff --git a/Stars45/CmdForceDlg.h b/Stars45/CmdForceDlg.h index 7be9e8d..ad9d57f 100644 --- a/Stars45/CmdForceDlg.h +++ b/Stars45/CmdForceDlg.h @@ -1,69 +1,93 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: CmdForceDlg.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Operational Command Dialog (Order of Battle Tab) -*/ - -#ifndef CmdForceDlg_h -#define CmdForceDlg_h - -#include "Types.h" -#include "FormWindow.h" -#include "CmdDlg.h" -#include "Bitmap.h" -#include "Button.h" -#include "ComboBox.h" -#include "ListBox.h" -#include "Font.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class CmdForceDlg : public FormWindow, -public CmdDlg -{ -public: - CmdForceDlg(Screen* s, FormDef& def, CmpnScreen* mgr); - virtual ~CmdForceDlg(); - - virtual void RegisterControls(); - virtual void Show(); - virtual void ExecFrame(); - - // Operations: - virtual void OnMode(AWEvent* event); - virtual void OnSave(AWEvent* event); - virtual void OnExit(AWEvent* event); - virtual void OnForces(AWEvent* event); - virtual void OnCombat(AWEvent* event); - virtual void OnTransfer(AWEvent* event); - -protected: - void ShowCombatant(Combatant* c); - void AddCombatGroup(CombatGroup* grp, bool last_child=false); - bool CanTransfer(CombatGroup* grp); - bool IsVisible(Combatant* c); - - CmpnScreen* manager; - - ComboBox* cmb_forces; - ListBox* lst_combat; - ListBox* lst_desc; - Button* btn_transfer; - - Starshatter* stars; - Campaign* campaign; - CombatGroup* current_group; - CombatUnit* current_unit; -}; - -#endif CmdForceDlg_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CmdForceDlg.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Operational Command Dialog (Order of Battle Tab) +*/ + +#ifndef CmdForceDlg_h +#define CmdForceDlg_h + +#include "Types.h" +#include "FormWindow.h" +#include "CmdDlg.h" +#include "Bitmap.h" +#include "Button.h" +#include "ComboBox.h" +#include "ListBox.h" +#include "Font.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class CmdForceDlg : public FormWindow, +public CmdDlg +{ +public: + CmdForceDlg(Screen* s, FormDef& def, CmpnScreen* mgr); + virtual ~CmdForceDlg(); + + virtual void RegisterControls(); + virtual void Show(); + virtual void ExecFrame(); + + // Operations: + virtual void OnMode(AWEvent* event); + virtual void OnSave(AWEvent* event); + virtual void OnExit(AWEvent* event); + virtual void OnForces(AWEvent* event); + virtual void OnCombat(AWEvent* event); + virtual void OnTransfer(AWEvent* event); + +protected: + void ShowCombatant(Combatant* c); + void AddCombatGroup(CombatGroup* grp, bool last_child=false); + bool CanTransfer(CombatGroup* grp); + bool IsVisible(Combatant* c); + + CmpnScreen* manager; + + ComboBox* cmb_forces; + ListBox* lst_combat; + ListBox* lst_desc; + Button* btn_transfer; + + Starshatter* stars; + Campaign* campaign; + CombatGroup* current_group; + CombatUnit* current_unit; +}; + +#endif CmdForceDlg_h + -- cgit v1.1