From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/CarrierAI.h | 152 ++++++++++++++++++++++++++++++---------------------- 1 file changed, 88 insertions(+), 64 deletions(-) (limited to 'Stars45/CarrierAI.h') diff --git a/Stars45/CarrierAI.h b/Stars45/CarrierAI.h index 4354840..9f9bd80 100644 --- a/Stars45/CarrierAI.h +++ b/Stars45/CarrierAI.h @@ -1,64 +1,88 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: CarrierAI.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - "Air Boss" AI class for managing carrier fighter squadrons -*/ - -#ifndef CarrierAI_h -#define CarrierAI_h - -#include "Types.h" -#include "Director.h" - -// +--------------------------------------------------------------------+ - -class Sim; -class Ship; -class ShipAI; -class Instruction; -class Hangar; -class Element; -class FlightPlanner; - -// +--------------------------------------------------------------------+ - -class CarrierAI : public Director -{ -public: - CarrierAI(Ship* s, int level); - virtual ~CarrierAI(); - - virtual void ExecFrame(double seconds); - -protected: - virtual bool CheckPatrolCoverage(); - virtual bool CheckHostileElements(); - - virtual bool CreateStrike(Element* elem); - - virtual Element* CreatePackage(int squad, int size, int code, const char* target=0, const char* loadname=0); - virtual bool LaunchElement(Element* elem); - - Sim* sim; - Ship* ship; - Hangar* hangar; - FlightPlanner* flight_planner; - int exec_time; - int hold_time; - int ai_level; - - Element* patrol_elem[4]; -}; - -// +--------------------------------------------------------------------+ - -#endif CarrierAI_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CarrierAI.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + "Air Boss" AI class for managing carrier fighter squadrons +*/ + +#ifndef CarrierAI_h +#define CarrierAI_h + +#include "Types.h" +#include "Director.h" + +// +--------------------------------------------------------------------+ + +class Sim; +class Ship; +class ShipAI; +class Instruction; +class Hangar; +class Element; +class FlightPlanner; + +// +--------------------------------------------------------------------+ + +class CarrierAI : public Director +{ +public: + CarrierAI(Ship* s, int level); + virtual ~CarrierAI(); + + virtual void ExecFrame(double seconds); + +protected: + virtual bool CheckPatrolCoverage(); + virtual bool CheckHostileElements(); + + virtual bool CreateStrike(Element* elem); + + virtual Element* CreatePackage(int squad, int size, int code, const char* target=0, const char* loadname=0); + virtual bool LaunchElement(Element* elem); + + Sim* sim; + Ship* ship; + Hangar* hangar; + FlightPlanner* flight_planner; + int exec_time; + int hold_time; + int ai_level; + + Element* patrol_elem[4]; +}; + +// +--------------------------------------------------------------------+ + +#endif CarrierAI_h + -- cgit v1.1