From 3c487c5cd69c53d6fea948643c0a76df03516605 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 1 Apr 2022 21:23:39 +0200 Subject: Moved Stars45 to StarsEx --- Stars45/CarrierAI.h | 63 ----------------------------------------------------- 1 file changed, 63 deletions(-) delete mode 100644 Stars45/CarrierAI.h (limited to 'Stars45/CarrierAI.h') diff --git a/Stars45/CarrierAI.h b/Stars45/CarrierAI.h deleted file mode 100644 index cd5a732..0000000 --- a/Stars45/CarrierAI.h +++ /dev/null @@ -1,63 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - "Air Boss" AI class for managing carrier fighter squadrons -*/ - -#ifndef CarrierAI_h -#define CarrierAI_h - -#include "Types.h" -#include "Director.h" - -// +--------------------------------------------------------------------+ - -class Sim; -class Ship; -class ShipAI; -class Instruction; -class Hangar; -class Element; -class FlightPlanner; - -// +--------------------------------------------------------------------+ - -class CarrierAI : public Director -{ -public: - CarrierAI(Ship* s, int level); - virtual ~CarrierAI(); - - virtual void ExecFrame(double seconds); - -protected: - virtual bool CheckPatrolCoverage(); - virtual bool CheckHostileElements(); - - virtual bool CreateStrike(Element* elem); - - virtual Element* CreatePackage(int squad, int size, int code, const char* target=0, const char* loadname=0); - virtual bool LaunchElement(Element* elem); - - Sim* sim; - Ship* ship; - Hangar* hangar; - FlightPlanner* flight_planner; - int exec_time; - int hold_time; - int ai_level; - - Element* patrol_elem[4]; -}; - -// +--------------------------------------------------------------------+ - -#endif // CarrierAI_h - -- cgit v1.1