From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/CampaignPlan.h | 140 +++++++++++++++++++++++++++++-------------------- 1 file changed, 82 insertions(+), 58 deletions(-) (limited to 'Stars45/CampaignPlan.h') diff --git a/Stars45/CampaignPlan.h b/Stars45/CampaignPlan.h index 24c1a88..2cacb3f 100644 --- a/Stars45/CampaignPlan.h +++ b/Stars45/CampaignPlan.h @@ -1,58 +1,82 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: CampaignPlan.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - CampaignPlan defines the interface for all campaign - planning algorithms. Known subclasses: - CampaignPlanStrategic - strategic planning - CampaignPlanAssignment - logistics planning - CampaignPlanMission - mission planning - CampaignPlanMovement - starship movement - CampaignPlanEvent - scripted events -*/ - -#ifndef CampaignPlan_h -#define CampaignPlan_h - -#include "Types.h" -#include "Text.h" -#include "Term.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Campaign; -class Combatant; -class CombatGroup; -class CombatUnit; - -// +--------------------------------------------------------------------+ - -class CampaignPlan -{ -public: - static const char* TYPENAME() { return "CampaignPlan"; } - - CampaignPlan(Campaign* c) : campaign(c), exec_time(-1e6) { } - virtual ~CampaignPlan() { } - - int operator == (const CampaignPlan& p) const { return this == &p; } - - // operations: - virtual void ExecFrame() { } - virtual void SetLockout(int seconds) { } - -protected: - Campaign* campaign; - double exec_time; -}; - -#endif CampaignPlan_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: CampaignPlan.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + CampaignPlan defines the interface for all campaign + planning algorithms. Known subclasses: + CampaignPlanStrategic - strategic planning + CampaignPlanAssignment - logistics planning + CampaignPlanMission - mission planning + CampaignPlanMovement - starship movement + CampaignPlanEvent - scripted events +*/ + +#ifndef CampaignPlan_h +#define CampaignPlan_h + +#include "Types.h" +#include "Text.h" +#include "Term.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Campaign; +class Combatant; +class CombatGroup; +class CombatUnit; + +// +--------------------------------------------------------------------+ + +class CampaignPlan +{ +public: + static const char* TYPENAME() { return "CampaignPlan"; } + + CampaignPlan(Campaign* c) : campaign(c), exec_time(-1e6) { } + virtual ~CampaignPlan() { } + + int operator == (const CampaignPlan& p) const { return this == &p; } + + // operations: + virtual void ExecFrame() { } + virtual void SetLockout(int seconds) { } + +protected: + Campaign* campaign; + double exec_time; +}; + +#endif CampaignPlan_h + -- cgit v1.1