From 64ee4a54f4730cdf777d75694ab48280f543ac88 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 18:12:44 +0000 Subject: More scoping fixes --- Stars45/CampaignMissionStarship.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'Stars45/CampaignMissionStarship.cpp') diff --git a/Stars45/CampaignMissionStarship.cpp b/Stars45/CampaignMissionStarship.cpp index f0c935f..184ad00 100644 --- a/Stars45/CampaignMissionStarship.cpp +++ b/Stars45/CampaignMissionStarship.cpp @@ -550,7 +550,7 @@ CampaignMissionStarship::CreateSingleElement(CombatGroup* g, CombatUnit* u) elem->AddObjective(obj); } } - else if (u->Type() & Ship::STARSHIPS != 0) { + else if ((u->Type() & Ship::STARSHIPS) != 0) { elem->SetMissionRole(Mission::FLEET); } @@ -834,7 +834,7 @@ CampaignMissionStarship::CreateTargetsAssault() player_lead->AddNavPoint(instr); - for (i = 1; i < player_group_elements.size(); i++) { + for (int i = 1; i < player_group_elements.size(); i++) { MissionElement* pge = player_group_elements[i]; RLoc rloc2; @@ -921,7 +921,7 @@ CampaignMissionStarship::CreateTargetsPatrol() if (n) player->AddNavPoint(n); - for (i = 1; i < player_group_elements.size(); i++) { + for (int i = 1; i < player_group_elements.size(); i++) { MissionElement* elem = player_group_elements[i]; n = new(__FILE__,__LINE__) Instruction(region, -- cgit v1.1