From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/CameraDirector.h | 248 +++++++++++++++++++++++------------------------ 1 file changed, 124 insertions(+), 124 deletions(-) (limited to 'Stars45/CameraDirector.h') diff --git a/Stars45/CameraDirector.h b/Stars45/CameraDirector.h index 7cafb53..5e7125a 100644 --- a/Stars45/CameraDirector.h +++ b/Stars45/CameraDirector.h @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: CameraDirector.h - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: CameraDirector.h + AUTHOR: John DiCamillo - OVERVIEW - ======== - Camera Director singleton manages the main view camera based on the current ship + OVERVIEW + ======== + Camera Director singleton manages the main view camera based on the current ship */ #ifndef CameraDirector_h @@ -32,124 +32,124 @@ class Sim; class CameraDirector : public SimObserver { public: - static const char* TYPENAME() { return "CameraDirector"; } - - enum CAM_MODE { - MODE_NONE, - - MODE_COCKPIT, - MODE_CHASE, - MODE_TARGET, - MODE_THREAT, - MODE_ORBIT, - MODE_VIRTUAL, - MODE_TRANSLATE, - MODE_ZOOM, - MODE_DOCKING, - MODE_DROP, - - MODE_LAST - }; - - // CONSTRUCTORS: - CameraDirector(); - virtual ~CameraDirector(); - - int operator == (const CameraDirector& that) const { return this == &that; } - - static CameraDirector* GetInstance(); - - // CAMERA: - static int GetCameraMode(); - static void SetCameraMode(int m, double trans_time=1); - static const char* GetModeName(); - - static double GetRangeLimit(); - static void SetRangeLimit(double r); - static void SetRangeLimits(double min, double max); - - virtual void Reset(); - virtual void SetMode(int m, double trans_time=1); - virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; } - virtual Camera* GetCamera() { return &camera; } - virtual Ship* GetShip() { return ship; } - virtual void SetShip(Ship* s); - - virtual void VirtualHead(double az, double el); - virtual void VirtualHeadOffset(double x, double y, double z); - virtual void VirtualAzimuth(double delta); - virtual void VirtualElevation(double delta); - virtual void ExternalAzimuth(double delta); - virtual void ExternalElevation(double delta); - virtual void ExternalRange(double delta); - virtual void SetOrbitPoint(double az, double el, double range); - virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate); - - static bool IsViewCentered(); - - virtual void CycleViewObject(); - - virtual Orbital* GetViewOrbital() const { return external_body; } - virtual Ship* GetViewObject() const { return external_ship; } - - virtual void SetViewOrbital(Orbital* orb); - virtual void SetViewObject(Ship* obj, bool quick=false); - virtual void SetViewObjectGroup(ListIter group, bool quick=false); - virtual void ClearGroup(); - - // BEHAVIORS: - virtual void ExecFrame(double s); - virtual void Transition(double s); - - // SimObserver: - virtual bool Update(SimObject* obj); - virtual const char* GetObserverName() const; + static const char* TYPENAME() { return "CameraDirector"; } + + enum CAM_MODE { + MODE_NONE, + + MODE_COCKPIT, + MODE_CHASE, + MODE_TARGET, + MODE_THREAT, + MODE_ORBIT, + MODE_VIRTUAL, + MODE_TRANSLATE, + MODE_ZOOM, + MODE_DOCKING, + MODE_DROP, + + MODE_LAST + }; + + // CONSTRUCTORS: + CameraDirector(); + virtual ~CameraDirector(); + + int operator == (const CameraDirector& that) const { return this == &that; } + + static CameraDirector* GetInstance(); + + // CAMERA: + static int GetCameraMode(); + static void SetCameraMode(int m, double trans_time=1); + static const char* GetModeName(); + + static double GetRangeLimit(); + static void SetRangeLimit(double r); + static void SetRangeLimits(double min, double max); + + virtual void Reset(); + virtual void SetMode(int m, double trans_time=1); + virtual int GetMode() const { return requested_mode > MODE_NONE ? requested_mode : mode; } + virtual Camera* GetCamera() { return &camera; } + virtual Ship* GetShip() { return ship; } + virtual void SetShip(Ship* s); + + virtual void VirtualHead(double az, double el); + virtual void VirtualHeadOffset(double x, double y, double z); + virtual void VirtualAzimuth(double delta); + virtual void VirtualElevation(double delta); + virtual void ExternalAzimuth(double delta); + virtual void ExternalElevation(double delta); + virtual void ExternalRange(double delta); + virtual void SetOrbitPoint(double az, double el, double range); + virtual void SetOrbitRates(double az_rate, double el_rate, double r_rate); + + static bool IsViewCentered(); + + virtual void CycleViewObject(); + + virtual Orbital* GetViewOrbital() const { return external_body; } + virtual Ship* GetViewObject() const { return external_ship; } + + virtual void SetViewOrbital(Orbital* orb); + virtual void SetViewObject(Ship* obj, bool quick=false); + virtual void SetViewObjectGroup(ListIter group, bool quick=false); + virtual void ClearGroup(); + + // BEHAVIORS: + virtual void ExecFrame(double s); + virtual void Transition(double s); + + // SimObserver: + virtual bool Update(SimObject* obj); + virtual const char* GetObserverName() const; protected: - virtual void Cockpit(double s); - virtual void Chase(double s); - virtual void Target(double s); - virtual void Threat(double s); - virtual void Virtual(double s); - virtual void Orbit(double s); - virtual void Docking(double s); - virtual void Drop(double s); - - int mode; - int requested_mode; - int old_mode; - Camera camera; - - Ship* ship; - - SimRegion* region; - Orbital* external_body; - Ship* external_ship; - List external_group; - Point external_point; - - Point base_loc; - - double virt_az; - double virt_el; - double virt_x; - double virt_y; - double virt_z; - double azimuth; - double elevation; - double az_rate; - double el_rate; - double range_rate; - double range; - double range_min; - double range_max; - double base_range; - double transition; - - Sim* sim; - HUDView* hud; - - static CameraDirector* instance; + virtual void Cockpit(double s); + virtual void Chase(double s); + virtual void Target(double s); + virtual void Threat(double s); + virtual void Virtual(double s); + virtual void Orbit(double s); + virtual void Docking(double s); + virtual void Drop(double s); + + int mode; + int requested_mode; + int old_mode; + Camera camera; + + Ship* ship; + + SimRegion* region; + Orbital* external_body; + Ship* external_ship; + List external_group; + Point external_point; + + Point base_loc; + + double virt_az; + double virt_el; + double virt_x; + double virt_y; + double virt_z; + double azimuth; + double elevation; + double az_rate; + double el_rate; + double range_rate; + double range; + double range_min; + double range_max; + double base_range; + double transition; + + Sim* sim; + HUDView* hud; + + static CameraDirector* instance; }; #endif CameraDirector_h -- cgit v1.1