From 2e5d0eb1eecc52b20d1e9f7a3ce0317b851442c4 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 14 Mar 2022 19:36:33 +0100 Subject: Moved max texture size to GameWinDX9 --- Stars45/Bitmap.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'Stars45/Bitmap.cpp') diff --git a/Stars45/Bitmap.cpp b/Stars45/Bitmap.cpp index e69a755..865b726 100644 --- a/Stars45/Bitmap.cpp +++ b/Stars45/Bitmap.cpp @@ -16,6 +16,7 @@ #include "Video.h" #include "Color.h" #include "Game.h" +#include "GameWinDX9.h" // +--------------------------------------------------------------------+ @@ -664,8 +665,8 @@ Bitmap::MakeTexture() } // check size and aspect ratio: - int max_tex_size = Game::GetInstance()->MaxTexSize(); - int max_tex_aspect = Game::GetInstance()->MaxTexAspect(); + int max_tex_size = GameWinDX9::GetInstance()->MaxTexSize(); + int max_tex_aspect = GameWinDX9::GetInstance()->MaxTexAspect(); int best_width = FindBestTexSize(width, max_tex_size); int best_height = FindBestTexSize(height, max_tex_size); -- cgit v1.1