From d17521c8b9085a91d08fecfd0b51bbbf7b1dccac Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 22:08:49 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Stars45/AwardDlg.cpp | 328 +++++++++++++++++++++++++++------------------------ 1 file changed, 176 insertions(+), 152 deletions(-) (limited to 'Stars45/AwardDlg.cpp') diff --git a/Stars45/AwardDlg.cpp b/Stars45/AwardDlg.cpp index e263f55..83e86b8 100644 --- a/Stars45/AwardDlg.cpp +++ b/Stars45/AwardDlg.cpp @@ -1,152 +1,176 @@ -/* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Stars.exe - FILE: AwardDlg.cpp - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Main Menu Dialog Active Window class -*/ - -#include "MemDebug.h" -#include "AwardDlg.h" -#include "PlanScreen.h" -#include "Starshatter.h" -#include "Ship.h" -#include "Player.h" -#include "Campaign.h" - -#include "Game.h" -#include "DataLoader.h" -#include "Button.h" -#include "ListBox.h" -#include "EditBox.h" -#include "ImageBox.h" -#include "FormatUtil.h" -#include "Video.h" -#include "Keyboard.h" -#include "Mouse.h" -#include "Sound.h" - -// +--------------------------------------------------------------------+ -// DECLARE MAPPING FUNCTIONS: - -DEF_MAP_CLIENT(AwardDlg, OnClose); - -// +--------------------------------------------------------------------+ - -AwardDlg::AwardDlg(Screen* s, FormDef& def, PlanScreen* mgr) -: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), -lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true) -{ - Init(def); -} - -AwardDlg::~AwardDlg() -{ -} - -// +--------------------------------------------------------------------+ - -void -AwardDlg::RegisterControls() -{ - lbl_name = FindControl(203); - lbl_info = FindControl(201); - img_rank = (ImageBox*) FindControl(202); - - btn_close = (Button*) FindControl(1); - REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose); -} - -// +--------------------------------------------------------------------+ - -void -AwardDlg::Show() -{ - FormWindow::Show(); - ShowPlayer(); - - exit_latch = true; -} - -// +--------------------------------------------------------------------+ - -void -AwardDlg::ExecFrame() -{ - if (Keyboard::KeyDown(VK_RETURN)) { - if (!exit_latch) - OnClose(0); - } - - else if (Keyboard::KeyDown(VK_ESCAPE)) { - if (!exit_latch) - OnClose(0); - } - - else { - exit_latch = false; - } -} - -// +--------------------------------------------------------------------+ - -void -AwardDlg::ShowPlayer() -{ - Player* p = Player::GetCurrentPlayer(); - - if (p) { - if (lbl_name) { - lbl_name->SetText(p->AwardName()); - } - - if (lbl_info) { - lbl_info->SetText(p->AwardDesc()); - } - - if (img_rank) { - img_rank->SetPicture(*p->AwardImage()); - img_rank->Show(); - } - - Sound* congrats = p->AwardSound(); - if (congrats) { - congrats->Play(); - } - } - else { - if (lbl_info) lbl_info->SetText(""); - if (img_rank) img_rank->Hide(); - } -} - -// +--------------------------------------------------------------------+ - -void -AwardDlg::OnClose(AWEvent* event) -{ - Player* player = Player::GetCurrentPlayer(); - if (player) - player->ClearShowAward(); - - Starshatter* stars = Starshatter::GetInstance(); - - if (stars) { - Mouse::Show(false); - - Campaign* campaign = Campaign::GetCampaign(); - if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS) - stars->SetGameMode(Starshatter::CMPN_MODE); - else - stars->SetGameMode(Starshatter::MENU_MODE); - } - - else - Game::Panic("AwardDlg::OnClose() - Game instance not found"); -} +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Stars.exe + FILE: AwardDlg.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Main Menu Dialog Active Window class +*/ + +#include "MemDebug.h" +#include "AwardDlg.h" +#include "PlanScreen.h" +#include "Starshatter.h" +#include "Ship.h" +#include "Player.h" +#include "Campaign.h" + +#include "Game.h" +#include "DataLoader.h" +#include "Button.h" +#include "ListBox.h" +#include "EditBox.h" +#include "ImageBox.h" +#include "FormatUtil.h" +#include "Video.h" +#include "Keyboard.h" +#include "Mouse.h" +#include "Sound.h" + +// +--------------------------------------------------------------------+ +// DECLARE MAPPING FUNCTIONS: + +DEF_MAP_CLIENT(AwardDlg, OnClose); + +// +--------------------------------------------------------------------+ + +AwardDlg::AwardDlg(Screen* s, FormDef& def, PlanScreen* mgr) + : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), + lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true) +{ + Init(def); +} + +AwardDlg::~AwardDlg() +{ +} + +// +--------------------------------------------------------------------+ + +void +AwardDlg::RegisterControls() +{ + lbl_name = FindControl(203); + lbl_info = FindControl(201); + img_rank = (ImageBox*) FindControl(202); + + btn_close = (Button*) FindControl(1); + REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose); +} + +// +--------------------------------------------------------------------+ + +void +AwardDlg::Show() +{ + FormWindow::Show(); + ShowPlayer(); + + exit_latch = true; +} + +// +--------------------------------------------------------------------+ + +void +AwardDlg::ExecFrame() +{ + if (Keyboard::KeyDown(VK_RETURN)) { + if (!exit_latch) + OnClose(0); + } + + else if (Keyboard::KeyDown(VK_ESCAPE)) { + if (!exit_latch) + OnClose(0); + } + + else { + exit_latch = false; + } +} + +// +--------------------------------------------------------------------+ + +void +AwardDlg::ShowPlayer() +{ + Player* p = Player::GetCurrentPlayer(); + + if (p) { + if (lbl_name) { + lbl_name->SetText(p->AwardName()); + } + + if (lbl_info) { + lbl_info->SetText(p->AwardDesc()); + } + + if (img_rank) { + img_rank->SetPicture(*p->AwardImage()); + img_rank->Show(); + } + + Sound* congrats = p->AwardSound(); + if (congrats) { + congrats->Play(); + } + } + else { + if (lbl_info) lbl_info->SetText(""); + if (img_rank) img_rank->Hide(); + } +} + +// +--------------------------------------------------------------------+ + +void +AwardDlg::OnClose(AWEvent* event) +{ + Player* player = Player::GetCurrentPlayer(); + if (player) + player->ClearShowAward(); + + Starshatter* stars = Starshatter::GetInstance(); + + if (stars) { + Mouse::Show(false); + + Campaign* campaign = Campaign::GetCampaign(); + if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS) + stars->SetGameMode(Starshatter::CMPN_MODE); + else + stars->SetGameMode(Starshatter::MENU_MODE); + } + + else + Game::Panic("AwardDlg::OnClose() - Game instance not found"); +} -- cgit v1.1