From 69209c38968c6f4066a772e0a51a2928749217de Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Fri, 9 Dec 2011 19:00:23 +0000 Subject: Re-indenting the code to use standard tabs. Yes, I know this is pretty pointless, but who cares? --- Stars45/AwardDlg.cpp | 142 +++++++++++++++++++++++++-------------------------- 1 file changed, 71 insertions(+), 71 deletions(-) (limited to 'Stars45/AwardDlg.cpp') diff --git a/Stars45/AwardDlg.cpp b/Stars45/AwardDlg.cpp index 138bdb1..e263f55 100644 --- a/Stars45/AwardDlg.cpp +++ b/Stars45/AwardDlg.cpp @@ -1,15 +1,15 @@ /* Project Starshatter 4.5 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. - SUBSYSTEM: Stars.exe - FILE: AwardDlg.cpp - AUTHOR: John DiCamillo + SUBSYSTEM: Stars.exe + FILE: AwardDlg.cpp + AUTHOR: John DiCamillo - OVERVIEW - ======== - Main Menu Dialog Active Window class + OVERVIEW + ======== + Main Menu Dialog Active Window class */ #include "MemDebug.h" @@ -40,10 +40,10 @@ DEF_MAP_CLIENT(AwardDlg, OnClose); // +--------------------------------------------------------------------+ AwardDlg::AwardDlg(Screen* s, FormDef& def, PlanScreen* mgr) - : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), - lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true) +: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr), +lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true) { - Init(def); + Init(def); } AwardDlg::~AwardDlg() @@ -55,12 +55,12 @@ AwardDlg::~AwardDlg() void AwardDlg::RegisterControls() { - lbl_name = FindControl(203); - lbl_info = FindControl(201); - img_rank = (ImageBox*) FindControl(202); + lbl_name = FindControl(203); + lbl_info = FindControl(201); + img_rank = (ImageBox*) FindControl(202); - btn_close = (Button*) FindControl(1); - REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose); + btn_close = (Button*) FindControl(1); + REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose); } // +--------------------------------------------------------------------+ @@ -68,10 +68,10 @@ AwardDlg::RegisterControls() void AwardDlg::Show() { - FormWindow::Show(); - ShowPlayer(); + FormWindow::Show(); + ShowPlayer(); - exit_latch = true; + exit_latch = true; } // +--------------------------------------------------------------------+ @@ -79,19 +79,19 @@ AwardDlg::Show() void AwardDlg::ExecFrame() { - if (Keyboard::KeyDown(VK_RETURN)) { - if (!exit_latch) - OnClose(0); - } - - else if (Keyboard::KeyDown(VK_ESCAPE)) { - if (!exit_latch) - OnClose(0); - } - - else { - exit_latch = false; - } + if (Keyboard::KeyDown(VK_RETURN)) { + if (!exit_latch) + OnClose(0); + } + + else if (Keyboard::KeyDown(VK_ESCAPE)) { + if (!exit_latch) + OnClose(0); + } + + else { + exit_latch = false; + } } // +--------------------------------------------------------------------+ @@ -99,31 +99,31 @@ AwardDlg::ExecFrame() void AwardDlg::ShowPlayer() { - Player* p = Player::GetCurrentPlayer(); - - if (p) { - if (lbl_name) { - lbl_name->SetText(p->AwardName()); - } - - if (lbl_info) { - lbl_info->SetText(p->AwardDesc()); - } - - if (img_rank) { - img_rank->SetPicture(*p->AwardImage()); - img_rank->Show(); - } - - Sound* congrats = p->AwardSound(); - if (congrats) { - congrats->Play(); - } - } - else { - if (lbl_info) lbl_info->SetText(""); - if (img_rank) img_rank->Hide(); - } + Player* p = Player::GetCurrentPlayer(); + + if (p) { + if (lbl_name) { + lbl_name->SetText(p->AwardName()); + } + + if (lbl_info) { + lbl_info->SetText(p->AwardDesc()); + } + + if (img_rank) { + img_rank->SetPicture(*p->AwardImage()); + img_rank->Show(); + } + + Sound* congrats = p->AwardSound(); + if (congrats) { + congrats->Play(); + } + } + else { + if (lbl_info) lbl_info->SetText(""); + if (img_rank) img_rank->Hide(); + } } // +--------------------------------------------------------------------+ @@ -131,22 +131,22 @@ AwardDlg::ShowPlayer() void AwardDlg::OnClose(AWEvent* event) { - Player* player = Player::GetCurrentPlayer(); - if (player) - player->ClearShowAward(); + Player* player = Player::GetCurrentPlayer(); + if (player) + player->ClearShowAward(); - Starshatter* stars = Starshatter::GetInstance(); + Starshatter* stars = Starshatter::GetInstance(); - if (stars) { - Mouse::Show(false); + if (stars) { + Mouse::Show(false); - Campaign* campaign = Campaign::GetCampaign(); - if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS) - stars->SetGameMode(Starshatter::CMPN_MODE); - else - stars->SetGameMode(Starshatter::MENU_MODE); - } + Campaign* campaign = Campaign::GetCampaign(); + if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS) + stars->SetGameMode(Starshatter::CMPN_MODE); + else + stars->SetGameMode(Starshatter::MENU_MODE); + } - else - Game::Panic("AwardDlg::OnClose() - Game instance not found"); + else + Game::Panic("AwardDlg::OnClose() - Game instance not found"); } -- cgit v1.1