From 373dc625f82b47096893add42c4472e4a57ab7eb Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 9 Feb 2022 22:23:03 +0100 Subject: Moved third-party libraries to a separate subdirectory --- Opcode/OPC_PlanesCollider.h | 121 -------------------------------------------- 1 file changed, 121 deletions(-) delete mode 100644 Opcode/OPC_PlanesCollider.h (limited to 'Opcode/OPC_PlanesCollider.h') diff --git a/Opcode/OPC_PlanesCollider.h b/Opcode/OPC_PlanesCollider.h deleted file mode 100644 index fd31e1a..0000000 --- a/Opcode/OPC_PlanesCollider.h +++ /dev/null @@ -1,121 +0,0 @@ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/* - * OPCODE - Optimized Collision Detection - * Copyright (C) 2001 Pierre Terdiman - * Homepage: http://www.codercorner.com/Opcode.htm - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * Contains code for a planes collider. - * \file OPC_PlanesCollider.h - * \author Pierre Terdiman - * \date January, 1st, 2002 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Include Guard -#ifndef __OPC_PLANESCOLLIDER_H__ -#define __OPC_PLANESCOLLIDER_H__ - - struct OPCODE_API PlanesCache : VolumeCache - { - PlanesCache() - { - } - }; - - class OPCODE_API PlanesCollider : public VolumeCollider - { - public: - // Constructor / Destructor - PlanesCollider(); - virtual ~PlanesCollider(); - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - /** - * Generic collision query for generic OPCODE models. After the call, access the results: - * - with GetContactStatus() - * - with GetNbTouchedPrimitives() - * - with GetTouchedPrimitives() - * - * \param cache [in/out] a planes cache - * \param planes [in] list of planes in world space - * \param nb_planes [in] number of planes - * \param model [in] Opcode model to collide with - * \param worldm [in] model's world matrix, or null - * \return true if success - * \warning SCALE NOT SUPPORTED. The matrices must contain rotation & translation parts only. - */ - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - bool Collide(PlanesCache& cache, const IcePlane* planes, udword nb_planes, const Model& model, const Matrix4x4* worldm=null); - - // Mutant box-with-planes collision queries - inline_ bool Collide(PlanesCache& cache, const OBB& box, const Model& model, const Matrix4x4* worldb=null, const Matrix4x4* worldm=null) - { - IcePlane PL[6]; - - if(worldb) - { - // Create a new OBB in world space - OBB WorldBox; - box.Rotate(*worldb, WorldBox); - // Compute planes from the sides of the box - WorldBox.ComputePlanes(PL); - } - else - { - // Compute planes from the sides of the box - box.ComputePlanes(PL); - } - - // Collide with box planes - return Collide(cache, PL, 6, model, worldm); - } - // Settings - - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - /** - * Validates current settings. You should call this method after all the settings and callbacks have been defined for a collider. - * \return null if everything is ok, else a string describing the problem - */ - /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - override(Collider) const char* ValidateSettings(); - - protected: - // Planes in model space - udword mNbPlanes; - IcePlane* mPlanes; - // Leaf description - VertexPointers mVP; - // Internal methods - void _Collide(const AABBCollisionNode* node, udword clip_mask); - void _Collide(const AABBNoLeafNode* node, udword clip_mask); - void _Collide(const AABBQuantizedNode* node, udword clip_mask); - void _Collide(const AABBQuantizedNoLeafNode* node, udword clip_mask); - void _CollideNoPrimitiveTest(const AABBCollisionNode* node, udword clip_mask); - void _CollideNoPrimitiveTest(const AABBNoLeafNode* node, udword clip_mask); - void _CollideNoPrimitiveTest(const AABBQuantizedNode* node, udword clip_mask); - void _CollideNoPrimitiveTest(const AABBQuantizedNoLeafNode* node, udword clip_mask); - // Overlap tests - inline_ BOOL PlanesAABBOverlap(const IcePoint& center, const IcePoint& extents, udword& out_clip_mask, udword in_clip_mask); - inline_ BOOL PlanesTriOverlap(udword in_clip_mask); - // Init methods - BOOL InitQuery(PlanesCache& cache, const IcePlane* planes, udword nb_planes, const Matrix4x4* worldm=null); - }; - - class OPCODE_API HybridPlanesCollider : public PlanesCollider - { - public: - // Constructor / Destructor - HybridPlanesCollider(); - virtual ~HybridPlanesCollider(); - - bool Collide(PlanesCache& cache, const IcePlane* planes, udword nb_planes, const HybridModel& model, const Matrix4x4* worldm=null); - protected: - Container mTouchedBoxes; - }; - -#endif // __OPC_PLANESCOLLIDER_H__ -- cgit v1.1