From c01469dddabe404506ef3a64542e8423f9e11f2c Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 30 Jan 2022 17:44:05 +0100 Subject: Converted Opcode and Ice into unix newlines format --- Opcode/Ice/IcePreprocessor.h | 256 +++++++++++++++++++++---------------------- 1 file changed, 128 insertions(+), 128 deletions(-) (limited to 'Opcode/Ice/IcePreprocessor.h') diff --git a/Opcode/Ice/IcePreprocessor.h b/Opcode/Ice/IcePreprocessor.h index bb0ef7b..0aaf8f1 100644 --- a/Opcode/Ice/IcePreprocessor.h +++ b/Opcode/Ice/IcePreprocessor.h @@ -1,128 +1,128 @@ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -/** - * Contains preprocessor stuff. This should be the first included header. - * \file IcePreprocessor.h - * \author Pierre Terdiman - * \date April, 4, 2000 - */ -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// - -/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// -// Include Guard -#ifndef __ICEPREPROCESSOR_H__ -#define __ICEPREPROCESSOR_H__ - - // Check platform - #if defined( _WIN32 ) || defined( WIN32 ) - #pragma message("Compiling on Windows...") - #define PLATFORM_WINDOWS - #else - #pragma message("Compiling on unknown platform...") - #endif - - // Check compiler - #if defined(_MSC_VER) - #pragma message("Compiling with VC++...") - #define COMPILER_VISUAL_CPP - #else - #pragma message("Compiling with unknown compiler...") - #endif - - // Check compiler options. If this file is included in user-apps, this - // shouldn't be needed, so that they can use what they like best. - #ifndef ICE_DONT_CHECK_COMPILER_OPTIONS - #ifdef COMPILER_VISUAL_CPP - #if defined(_CHAR_UNSIGNED) - #endif - - #if defined(_CPPRTTI) - #error Please disable RTTI... - #endif - - #if defined(_CPPUNWIND) - #error Please disable exceptions... - #endif - - #if defined(_MT) - // Multithreading - #endif - #endif - #endif - - // Check debug mode - #ifdef DEBUG // May be defined instead of _DEBUG. Let's fix it. - #ifndef _DEBUG - #define _DEBUG - #endif - #endif - - #ifdef _DEBUG - // Here you may define items for debug builds - #endif - - #ifndef THIS_FILE - #define THIS_FILE __FILE__ - #endif - - #ifndef ICE_NO_DLL - #ifdef ICECORE_EXPORTS - #define ICECORE_API __declspec(dllexport) - #else - #define ICECORE_API __declspec(dllimport) - #endif - #else - #define ICECORE_API - #endif - - // Don't override new/delete -// #define DEFAULT_NEWDELETE - #define DONT_TRACK_MEMORY_LEAKS - - #define FUNCTION extern "C" - - // Cosmetic stuff [mainly useful with multiple inheritance] - #define override(base_class) virtual - - // Our own inline keyword, so that: - // - we can switch to __forceinline to check it's really better or not - // - we can remove __forceinline if the compiler doesn't support it -// #define inline_ __forceinline -// #define inline_ inline - - // Contributed by Bruce Mitchener - #if defined(COMPILER_VISUAL_CPP) - #define inline_ __forceinline -// #define inline_ inline - #elif defined(__GNUC__) && __GNUC__ < 3 - #define inline_ inline - #elif defined(__GNUC__) - #define inline_ inline __attribute__ ((always_inline)) - #else - #define inline_ inline - #endif - - // Down the hatch - #pragma inline_depth( 255 ) - - #ifdef COMPILER_VISUAL_CPP - #pragma intrinsic(memcmp) - #pragma intrinsic(memcpy) - #pragma intrinsic(memset) - #pragma intrinsic(strcat) - #pragma intrinsic(strcmp) - #pragma intrinsic(strcpy) - #pragma intrinsic(strlen) - #pragma intrinsic(abs) - #pragma intrinsic(labs) - #endif - - // ANSI compliance - #ifdef _DEBUG - // Remove painful warning in debug - inline_ bool __False__(){ return false; } - #define for if(__False__()){} else for - #else - #define for if(0){} else for - #endif - -#endif // __ICEPREPROCESSOR_H__ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +/** + * Contains preprocessor stuff. This should be the first included header. + * \file IcePreprocessor.h + * \author Pierre Terdiman + * \date April, 4, 2000 + */ +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// Include Guard +#ifndef __ICEPREPROCESSOR_H__ +#define __ICEPREPROCESSOR_H__ + + // Check platform + #if defined( _WIN32 ) || defined( WIN32 ) + #pragma message("Compiling on Windows...") + #define PLATFORM_WINDOWS + #else + #pragma message("Compiling on unknown platform...") + #endif + + // Check compiler + #if defined(_MSC_VER) + #pragma message("Compiling with VC++...") + #define COMPILER_VISUAL_CPP + #else + #pragma message("Compiling with unknown compiler...") + #endif + + // Check compiler options. If this file is included in user-apps, this + // shouldn't be needed, so that they can use what they like best. + #ifndef ICE_DONT_CHECK_COMPILER_OPTIONS + #ifdef COMPILER_VISUAL_CPP + #if defined(_CHAR_UNSIGNED) + #endif + + #if defined(_CPPRTTI) + #error Please disable RTTI... + #endif + + #if defined(_CPPUNWIND) + #error Please disable exceptions... + #endif + + #if defined(_MT) + // Multithreading + #endif + #endif + #endif + + // Check debug mode + #ifdef DEBUG // May be defined instead of _DEBUG. Let's fix it. + #ifndef _DEBUG + #define _DEBUG + #endif + #endif + + #ifdef _DEBUG + // Here you may define items for debug builds + #endif + + #ifndef THIS_FILE + #define THIS_FILE __FILE__ + #endif + + #ifndef ICE_NO_DLL + #ifdef ICECORE_EXPORTS + #define ICECORE_API __declspec(dllexport) + #else + #define ICECORE_API __declspec(dllimport) + #endif + #else + #define ICECORE_API + #endif + + // Don't override new/delete +// #define DEFAULT_NEWDELETE + #define DONT_TRACK_MEMORY_LEAKS + + #define FUNCTION extern "C" + + // Cosmetic stuff [mainly useful with multiple inheritance] + #define override(base_class) virtual + + // Our own inline keyword, so that: + // - we can switch to __forceinline to check it's really better or not + // - we can remove __forceinline if the compiler doesn't support it +// #define inline_ __forceinline +// #define inline_ inline + + // Contributed by Bruce Mitchener + #if defined(COMPILER_VISUAL_CPP) + #define inline_ __forceinline +// #define inline_ inline + #elif defined(__GNUC__) && __GNUC__ < 3 + #define inline_ inline + #elif defined(__GNUC__) + #define inline_ inline __attribute__ ((always_inline)) + #else + #define inline_ inline + #endif + + // Down the hatch + #pragma inline_depth( 255 ) + + #ifdef COMPILER_VISUAL_CPP + #pragma intrinsic(memcmp) + #pragma intrinsic(memcpy) + #pragma intrinsic(memset) + #pragma intrinsic(strcat) + #pragma intrinsic(strcmp) + #pragma intrinsic(strcpy) + #pragma intrinsic(strlen) + #pragma intrinsic(abs) + #pragma intrinsic(labs) + #endif + + // ANSI compliance + #ifdef _DEBUG + // Remove painful warning in debug + inline_ bool __False__(){ return false; } + #define for if(__False__()){} else for + #else + #define for if(0){} else for + #endif + +#endif // __ICEPREPROCESSOR_H__ -- cgit v1.1