From 78e29455c5cb4acce769498a5a32be6a3c6085b4 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 16:00:07 +0000 Subject: Fixing up faulty references to class "Point" to "IcePoint" --- Opcode/Ice/IceIndexedTriangle.h | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'Opcode/Ice/IceIndexedTriangle.h') diff --git a/Opcode/Ice/IceIndexedTriangle.h b/Opcode/Ice/IceIndexedTriangle.h index 0c497ee..5dc39ea 100644 --- a/Opcode/Ice/IceIndexedTriangle.h +++ b/Opcode/Ice/IceIndexedTriangle.h @@ -37,17 +37,17 @@ // Methods void Flip(); - float Area(const Point* verts) const; - float Perimeter(const Point* verts) const; - float Compacity(const Point* verts) const; - void Normal(const Point* verts, Point& normal) const; - void DenormalizedNormal(const Point* verts, Point& normal) const; - void Center(const Point* verts, Point& center) const; - void CenteredNormal(const Point* verts, Point& normal) const; - void RandomPoint(const Point* verts, Point& random) const; - bool IsVisible(const Point* verts, const Point& source) const; - bool BackfaceCulling(const Point* verts, const Point& source) const; - float ComputeOcclusionPotential(const Point* verts, const Point& view) const; + float Area(const IcePoint* verts) const; + float Perimeter(const IcePoint* verts) const; + float Compacity(const IcePoint* verts) const; + void Normal(const IcePoint* verts, IcePoint& normal) const; + void DenormalizedNormal(const IcePoint* verts, IcePoint& normal) const; + void Center(const IcePoint* verts, IcePoint& center) const; + void CenteredNormal(const IcePoint* verts, IcePoint& normal) const; + void RandomPoint(const IcePoint* verts, IcePoint& random) const; + bool IsVisible(const IcePoint* verts, const IcePoint& source) const; + bool BackfaceCulling(const IcePoint* verts, const IcePoint& source) const; + float ComputeOcclusionPotential(const IcePoint* verts, const IcePoint& view) const; bool ReplaceVertex(udword oldref, udword newref); bool IsDegenerate() const; bool HasVertex(udword ref) const; @@ -56,13 +56,13 @@ udword OppositeVertex(udword vref0, udword vref1) const; inline_ udword OppositeVertex(ubyte edgenb) const { return mVRef[2-edgenb]; } void GetVRefs(ubyte edgenb, udword& vref0, udword& vref1, udword& vref2) const; - float MinEdgeLength(const Point* verts) const; - float MaxEdgeLength(const Point* verts) const; - void ComputePoint(const Point* verts, float u, float v, Point& pt, udword* nearvtx=null) const; - float Angle(const IndexedTriangle& tri, const Point* verts) const; - inline_ Plane PlaneEquation(const Point* verts) const { return Plane(verts[mVRef[0]], verts[mVRef[1]], verts[mVRef[2]]); } + float MinEdgeLength(const IcePoint* verts) const; + float MaxEdgeLength(const IcePoint* verts) const; + void ComputePoint(const IcePoint* verts, float u, float v, IcePoint& pt, udword* nearvtx=null) const; + float Angle(const IndexedTriangle& tri, const IcePoint* verts) const; + inline_ Plane PlaneEquation(const IcePoint* verts) const { return Plane(verts[mVRef[0]], verts[mVRef[1]], verts[mVRef[2]]); } bool Equal(const IndexedTriangle& tri) const; - CubeIndex ComputeCubeIndex(const Point* verts) const; + CubeIndex ComputeCubeIndex(const IcePoint* verts) const; }; #endif // __ICEINDEXEDTRIANGLE_H__ -- cgit v1.1