From f04d3710278e0dd5451e99a4969caf9d1a6a5092 Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Sat, 26 May 2012 16:43:59 +0000 Subject: And the rest that was missing to make this thing compile. --- Magic2/TexCubeDX9.h | 49 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 49 insertions(+) create mode 100644 Magic2/TexCubeDX9.h (limited to 'Magic2/TexCubeDX9.h') diff --git a/Magic2/TexCubeDX9.h b/Magic2/TexCubeDX9.h new file mode 100644 index 0000000..686bcb9 --- /dev/null +++ b/Magic2/TexCubeDX9.h @@ -0,0 +1,49 @@ +/* Project nGenEx + Destroyer Studios LLC + Copyright © 1997-2006. All Rights Reserved. + + SUBSYSTEM: nGenEx.lib + FILE: TexCubeDX9.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Direct 3D Texture Cube for Env Mapping +*/ + +#ifndef TexCubeDX9_h +#define TexCubeDX9_h + +#include "Bitmap.h" + +// +--------------------------------------------------------------------+ + +class Video; +class VideoDX9; +class Bitmap; +struct VD3D_texture_format; + +// +--------------------------------------------------------------------+ + +class TexCubeDX9 +{ +public: + TexCubeDX9(VideoDX9* video); + virtual ~TexCubeDX9(); + + IDirect3DCubeTexture9* GetTexture(); + bool LoadTexture(Bitmap* bmp, int face); + +private: + VideoDX9* video; + IDirect3D9* d3d; + IDirect3DDevice9* d3ddevice; + + IDirect3DCubeTexture9* texture; + Bitmap* faces[6]; + DWORD last_modified[6]; +}; + +#endif // TexCubeDX9_h + -- cgit v1.1