From 1de4b2bdbb019be6f1b7262c3eba5568d7682edd Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:51:48 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Magic2/Primitives.h | 134 +++++++++++++++++++++++++++++++--------------------- 1 file changed, 79 insertions(+), 55 deletions(-) (limited to 'Magic2/Primitives.h') diff --git a/Magic2/Primitives.h b/Magic2/Primitives.h index 2da16fe..56cf26c 100644 --- a/Magic2/Primitives.h +++ b/Magic2/Primitives.h @@ -1,55 +1,79 @@ -/* Project Magic 2.0 - Destroyer Studios LLC - Copyright © 1997-2004. All Rights Reserved. - - SUBSYSTEM: Magic.exe - FILE: Primitives.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Commands for adding basic geometric primitives to a mesh -*/ - -#ifndef Primitives_h -#define Primitives_h - -#include "MagicDoc.h" -#include "Command.h" -#include "Polygon.h" -#include "Solid.h" -#include "Video.h" -#include "List.h" - -// +--------------------------------------------------------------------+ - -class Selection; -class ModelView; - -// +--------------------------------------------------------------------+ - -class CreatePolyCommand : public Command -{ -public: - CreatePolyCommand(MagicDoc* doc, - int nsides, - double lx, - double ly, - double lz); - virtual ~CreatePolyCommand(); - - virtual void Do(); - virtual void Undo(); - -private: - int nsides; - double lx; - double ly; - double lz; -}; - -// +--------------------------------------------------------------------+ - -#endif Primitives_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: Magic.exe + FILE: Primitives.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Commands for adding basic geometric primitives to a mesh +*/ + +#ifndef Primitives_h +#define Primitives_h + +#include "MagicDoc.h" +#include "Command.h" +#include "Polygon.h" +#include "Solid.h" +#include "Video.h" +#include "List.h" + +// +--------------------------------------------------------------------+ + +class Selection; +class ModelView; + +// +--------------------------------------------------------------------+ + +class CreatePolyCommand : public Command +{ +public: + CreatePolyCommand(MagicDoc* doc, + int nsides, + double lx, + double ly, + double lz); + virtual ~CreatePolyCommand(); + + virtual void Do(); + virtual void Undo(); + +private: + int nsides; + double lx; + double ly; + double lz; +}; + +// +--------------------------------------------------------------------+ + +#endif Primitives_h + -- cgit v1.1