From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Magic2/Magic.h | 63 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 Magic2/Magic.h (limited to 'Magic2/Magic.h') diff --git a/Magic2/Magic.h b/Magic2/Magic.h new file mode 100644 index 0000000..07318b1 --- /dev/null +++ b/Magic2/Magic.h @@ -0,0 +1,63 @@ +/* Project Magic 2.0 + Destroyer Studios LLC + Copyright © 1997-2004. All Rights Reserved. + + SUBSYSTEM: Magic.exe + FILE: Magic.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Interface of the main application class +*/ + + +#if !defined(AFX_MAGIC_H__E61FB5C3_42B6_42D1_BEFA_17F0B038E33B__INCLUDED_) +#define AFX_MAGIC_H__E61FB5C3_42B6_42D1_BEFA_17F0B038E33B__INCLUDED_ + +#if _MSC_VER > 1000 +#pragma once +#endif // _MSC_VER > 1000 + +#ifndef __AFXWIN_H__ + #error include 'stdafx.h' before including this file for PCH +#endif + +#include "resource.h" // main symbols + + +class Magic : public CWinApp +{ +public: + Magic(); + virtual ~Magic(); + + bool AppActivated() const { return app_active; } + void SetAppActivated(bool a) { app_active = a; } + +// Overrides + // ClassWizard generated virtual function overrides + //{{AFX_VIRTUAL(Magic) + public: + virtual BOOL InitInstance(); + virtual BOOL OnIdle(LONG lCount); + //}}AFX_VIRTUAL + +// Implementation + //{{AFX_MSG(Magic) + afx_msg void OnAppAbout(); + // NOTE - the ClassWizard will add and remove member functions here. + // DO NOT EDIT what you see in these blocks of generated code ! + //}}AFX_MSG + DECLARE_MESSAGE_MAP() + +private: + bool app_active; +}; + + +//{{AFX_INSERT_LOCATION}} +// Microsoft Visual C++ will insert additional declarations immediately before the previous line. + +#endif // !defined(AFX_MAGIC_H__E61FB5C3_42B6_42D1_BEFA_17F0B038E33B__INCLUDED_) -- cgit v1.1