From 709b67740474f1cb84a965a6a405b8c51f5e7b50 Mon Sep 17 00:00:00 2001 From: Aki Date: Thu, 7 Apr 2022 18:22:51 +0200 Subject: Removed files that were originally skipped in vcxproj --- Magic2/Locale_ss.h | 52 ---------------------------------------------------- 1 file changed, 52 deletions(-) delete mode 100644 Magic2/Locale_ss.h (limited to 'Magic2/Locale_ss.h') diff --git a/Magic2/Locale_ss.h b/Magic2/Locale_ss.h deleted file mode 100644 index 5c5a385..0000000 --- a/Magic2/Locale_ss.h +++ /dev/null @@ -1,52 +0,0 @@ -/* Starshatter: The Open Source Project - Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors - Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors - Copyright (c) 1997-2006, Destroyer Studios LLC. - - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Description of locale by ISO language, country, and variant -*/ - -#ifndef Locale_h -#define Locale_h - -#include "List.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Locale -{ -public: - static const char* TYPENAME() { return "Locale"; } - - Locale(const char* language, const char* country=0, const char* variant=0); - ~Locale(); - - int operator == (const Locale& that) const; - - // Operations: - static const List& GetAllLocales(); - static Locale* ParseLocale(const char* str); - - // Property accessors: - const char* GetLanguage() const { return language; } - const char* GetCountry() const { return country; } - const char* GetVariant() const { return variant; } - const Text GetFullCode() const; - const Text GetDisplayName() const; - - -protected: - static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0); - char language[8]; - char country[8]; - char variant[8]; -}; - -#endif Locale_h - -- cgit v1.1