From 1de4b2bdbb019be6f1b7262c3eba5568d7682edd Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:51:48 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Magic2/Locale_ss.h | 130 +++++++++++++++++++++++++++++++---------------------- 1 file changed, 77 insertions(+), 53 deletions(-) (limited to 'Magic2/Locale_ss.h') diff --git a/Magic2/Locale_ss.h b/Magic2/Locale_ss.h index 551c379..29c12cf 100644 --- a/Magic2/Locale_ss.h +++ b/Magic2/Locale_ss.h @@ -1,53 +1,77 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2006. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Locale.h - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - Description of locale by ISO language, country, and variant -*/ - -#ifndef Locale_h -#define Locale_h - -#include "List.h" -#include "Text.h" - -// +--------------------------------------------------------------------+ - -class Locale -{ -public: - static const char* TYPENAME() { return "Locale"; } - - Locale(const char* language, const char* country=0, const char* variant=0); - ~Locale(); - - int operator == (const Locale& that) const; - - // Operations: - static const List& GetAllLocales(); - static Locale* ParseLocale(const char* str); - - // Property accessors: - const char* GetLanguage() const { return language; } - const char* GetCountry() const { return country; } - const char* GetVariant() const { return variant; } - const Text GetFullCode() const; - const Text GetDisplayName() const; - - -protected: - static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0); - char language[8]; - char country[8]; - char variant[8]; -}; - -#endif Locale_h - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Locale.h + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Description of locale by ISO language, country, and variant +*/ + +#ifndef Locale_h +#define Locale_h + +#include "List.h" +#include "Text.h" + +// +--------------------------------------------------------------------+ + +class Locale +{ +public: + static const char* TYPENAME() { return "Locale"; } + + Locale(const char* language, const char* country=0, const char* variant=0); + ~Locale(); + + int operator == (const Locale& that) const; + + // Operations: + static const List& GetAllLocales(); + static Locale* ParseLocale(const char* str); + + // Property accessors: + const char* GetLanguage() const { return language; } + const char* GetCountry() const { return country; } + const char* GetVariant() const { return variant; } + const Text GetFullCode() const; + const Text GetDisplayName() const; + + +protected: + static Locale* CreateLocale(const char* language, const char* country=0, const char* variant=0); + char language[8]; + char country[8]; + char variant[8]; +}; + +#endif Locale_h + -- cgit v1.1