From 1de4b2bdbb019be6f1b7262c3eba5568d7682edd Mon Sep 17 00:00:00 2001 From: "milo24x7@gmail.com" Date: Sun, 7 Jul 2013 21:51:48 +0000 Subject: Updated open source license declaration and fixed some formatting issues. --- Magic2/Locale_ss.cpp | 498 +++++++++++++++++++++++++++------------------------ 1 file changed, 261 insertions(+), 237 deletions(-) (limited to 'Magic2/Locale_ss.cpp') diff --git a/Magic2/Locale_ss.cpp b/Magic2/Locale_ss.cpp index 9a87650..d079791 100644 --- a/Magic2/Locale_ss.cpp +++ b/Magic2/Locale_ss.cpp @@ -1,237 +1,261 @@ -/* Project nGenEx - Destroyer Studios LLC - Copyright © 1997-2006. All Rights Reserved. - - SUBSYSTEM: nGenEx.lib - FILE: Locale.cpp - AUTHOR: John DiCamillo - - - OVERVIEW - ======== - 3D Locale (Polygon) Object -*/ - -#include "MemDebug.h" -#include "Locale_ss.h" - -void Print(const char* fmt, ...); - -// +--------------------------------------------------------------------+ - -static List locales; - -// +--------------------------------------------------------------------+ - -Locale::Locale(const char* l, const char* c, const char* v) -{ - ZeroMemory(this, sizeof(Locale)); - if (l && *l) { - strncpy_s(language, l, 6); - char* p = language; - while (*p) { - *p = tolower(*p); - p++; - } - } - - if (c && *c) { - strncpy_s(country, c, 6); - char* p = country; - while (*p) { - *p = toupper(*p); - p++; - } - } - - if (v && *v) { - strncpy_s(variant, v, 6); - char* p = variant; - while (*p) { - *p = tolower(*p); - p++; - } - } - - locales.append(this); -} - -// +--------------------------------------------------------------------+ - -Locale::~Locale() -{ - locales.remove(this); -} - -// +--------------------------------------------------------------------+ - -int -Locale::operator == (const Locale& that) const -{ - if (this == &that) return 1; - - return !_stricmp(language, that.language) && - !_stricmp(country, that.country) && - !_stricmp(variant, that.variant); -} - -// +--------------------------------------------------------------------+ - -Locale* -Locale::ParseLocale(const char* str) -{ - if (str && *str) { - int i = 0; - char s1[4]; - char s2[4]; - char s3[4]; - - while (*str && *str != '_' && i < 3) { - s1[i] = *str++; - i++; - } - s1[i] = 0; - i = 0; - - if (*str == '_') - str++; - - while (*str && *str != '_' && i < 3) { - s2[i] = *str++; - i++; - } - s2[i] = 0; - i = 0; - - if (*str == '_') - str++; - - while (*str && *str != '_' && i < 3) { - s3[i] = *str++; - i++; - } - s3[i] = 0; - i = 0; - - return CreateLocale(s1, s2, s3); - } - - return 0; -} - -// +--------------------------------------------------------------------+ - -Locale* -Locale::CreateLocale(const char* l, const char* c, const char* v) -{ - ListIter iter = locales; - while (++iter) { - Locale* loc = iter.value(); - if (!_stricmp(l, loc->GetLanguage())) { - if (c && *c) { - if (!_stricmp(c, loc->GetCountry())) { - if (v && *v) { - if (!_stricmp(v, loc->GetVariant())) { - return loc; - } - } - else { - return loc; - } - } - } - else { - return loc; - } - } - } - - if (l[0]) { - if (c[0]) { - if (v[0]) { - return new(__FILE__,__LINE__) Locale(l, c, v); - } - return new(__FILE__,__LINE__) Locale(l, c); - } - return new(__FILE__,__LINE__) Locale(l); - } - - return 0; -} - -// +--------------------------------------------------------------------+ - -const List& -Locale::GetAllLocales() -{ - return locales; -} - -// +--------------------------------------------------------------------+ - -const Text -Locale::GetFullCode() const -{ - Text result = language; - if (*country) { - result.append("_"); - result.append(country); - - if (*variant) { - result.append("_"); - result.append(variant); - } - } - return result; -} - -// +--------------------------------------------------------------------+ - -static const char* languages[] = { - "en", "English", - "fr", "French", - "de", "German", - "it", "Italian", - "pt", "Portuguese", - "ru", "Russian", - "es", "Spanish" -}; - -static const char* countries[] = { - "US", "USA", - "CA", "Canada", - "FR", "France", - "DE", "Germany", - "IT", "Italy", - "PT", "Portugal", - "RU", "Russia", - "ES", "Spain", - "UK", "United Kingdom" -}; - -const Text -Locale::GetDisplayName() const -{ - Text result; - if (*language) { - for (int i = 0; i < 14; i += 2) { - if (!_stricmp(language, languages[i])) { - result = languages[i+1]; - break; - } - } - - if (*country) { - for (int i = 0; i < 18; i += 2) { - if (!_stricmp(country, countries[i])) { - result.append(" - "); - result.append(countries[i+1]); - break; - } - } - } - - } - return result; -} - +/* Starshatter OpenSource Distribution + Copyright (c) 1997-2004, Destroyer Studios LLC. + All Rights Reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + * Neither the name "Destroyer Studios" nor the names of its contributors + may be used to endorse or promote products derived from this software + without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE + ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE + LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS + INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN + CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE + POSSIBILITY OF SUCH DAMAGE. + + SUBSYSTEM: nGenEx.lib + FILE: Locale.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + 3D Locale (Polygon) Object +*/ + +#include "MemDebug.h" +#include "Locale_ss.h" + +void Print(const char* fmt, ...); + +// +--------------------------------------------------------------------+ + +static List locales; + +// +--------------------------------------------------------------------+ + +Locale::Locale(const char* l, const char* c, const char* v) +{ + ZeroMemory(this, sizeof(Locale)); + if (l && *l) { + strncpy_s(language, l, 6); + char* p = language; + while (*p) { + *p = tolower(*p); + p++; + } + } + + if (c && *c) { + strncpy_s(country, c, 6); + char* p = country; + while (*p) { + *p = toupper(*p); + p++; + } + } + + if (v && *v) { + strncpy_s(variant, v, 6); + char* p = variant; + while (*p) { + *p = tolower(*p); + p++; + } + } + + locales.append(this); +} + +// +--------------------------------------------------------------------+ + +Locale::~Locale() +{ + locales.remove(this); +} + +// +--------------------------------------------------------------------+ + +int +Locale::operator == (const Locale& that) const +{ + if (this == &that) return 1; + + return !_stricmp(language, that.language) && + !_stricmp(country, that.country) && + !_stricmp(variant, that.variant); +} + +// +--------------------------------------------------------------------+ + +Locale* +Locale::ParseLocale(const char* str) +{ + if (str && *str) { + int i = 0; + char s1[4]; + char s2[4]; + char s3[4]; + + while (*str && *str != '_' && i < 3) { + s1[i] = *str++; + i++; + } + s1[i] = 0; + i = 0; + + if (*str == '_') + str++; + + while (*str && *str != '_' && i < 3) { + s2[i] = *str++; + i++; + } + s2[i] = 0; + i = 0; + + if (*str == '_') + str++; + + while (*str && *str != '_' && i < 3) { + s3[i] = *str++; + i++; + } + s3[i] = 0; + i = 0; + + return CreateLocale(s1, s2, s3); + } + + return 0; +} + +// +--------------------------------------------------------------------+ + +Locale* +Locale::CreateLocale(const char* l, const char* c, const char* v) +{ + ListIter iter = locales; + while (++iter) { + Locale* loc = iter.value(); + if (!_stricmp(l, loc->GetLanguage())) { + if (c && *c) { + if (!_stricmp(c, loc->GetCountry())) { + if (v && *v) { + if (!_stricmp(v, loc->GetVariant())) { + return loc; + } + } + else { + return loc; + } + } + } + else { + return loc; + } + } + } + + if (l[0]) { + if (c[0]) { + if (v[0]) { + return new(__FILE__,__LINE__) Locale(l, c, v); + } + return new(__FILE__,__LINE__) Locale(l, c); + } + return new(__FILE__,__LINE__) Locale(l); + } + + return 0; +} + +// +--------------------------------------------------------------------+ + +const List& +Locale::GetAllLocales() +{ + return locales; +} + +// +--------------------------------------------------------------------+ + +const Text +Locale::GetFullCode() const +{ + Text result = language; + if (*country) { + result.append("_"); + result.append(country); + + if (*variant) { + result.append("_"); + result.append(variant); + } + } + return result; +} + +// +--------------------------------------------------------------------+ + +static const char* languages[] = { + "en", "English", + "fr", "French", + "de", "German", + "it", "Italian", + "pt", "Portuguese", + "ru", "Russian", + "es", "Spanish" +}; + +static const char* countries[] = { + "US", "USA", + "CA", "Canada", + "FR", "France", + "DE", "Germany", + "IT", "Italy", + "PT", "Portugal", + "RU", "Russia", + "ES", "Spain", + "UK", "United Kingdom" +}; + +const Text +Locale::GetDisplayName() const +{ + Text result; + if (*language) { + for (int i = 0; i < 14; i += 2) { + if (!_stricmp(language, languages[i])) { + result = languages[i+1]; + break; + } + } + + if (*country) { + for (int i = 0; i < 18; i += 2) { + if (!_stricmp(country, countries[i])) { + result.append(" - "); + result.append(countries[i+1]); + break; + } + } + } + + } + return result; +} + -- cgit v1.1