From e33e19d0587146859d48a134ec9fd94e7b7ba5cd Mon Sep 17 00:00:00 2001 From: "FWoltermann@gmail.com" Date: Thu, 8 Dec 2011 14:53:40 +0000 Subject: Initial upload --- Magic2/Command.cpp | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 Magic2/Command.cpp (limited to 'Magic2/Command.cpp') diff --git a/Magic2/Command.cpp b/Magic2/Command.cpp new file mode 100644 index 0000000..0b52082 --- /dev/null +++ b/Magic2/Command.cpp @@ -0,0 +1,52 @@ +/* Project Magic 2.0 + Destroyer Studios LLC + Copyright © 1997-2005. All Rights Reserved. + + SUBSYSTEM: Magic.exe + FILE: Command.cpp + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Base class (interface) for command pattern. A + command encapsulates a single editing operation + that may be performed on a document. Each command + may be done or undone multiple times. The specialized + implementations for each type of operation are re- + sponsible for providing a means to return the model + to the prior state. +*/ + +#include "stdafx.h" +#include "Command.h" + +// +--------------------------------------------------------------------+ + +void Print(const char* msg, ...); + +// +--------------------------------------------------------------------+ + +Command::Command(const char* n, MagicDoc* d) + : name(n), document(d) +{ +} + +Command::~Command() +{ + document = 0; +} + +// +--------------------------------------------------------------------+ + +void +Command::Do() +{ + Print("WARNING: Command::Do() called for '%s'\n", name.data()); +} + +void +Command::Undo() +{ + Print("WARNING: Command::Undo() called for '%s'\n", name.data()); +} -- cgit v1.1