From f43d32d6d2cc7ecd04f4f06f20d5a6fc2c87c9ae Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 12 Mar 2024 01:08:39 +0100 Subject: Another reorganization change that diverts me from crying unable to get rid off singleton madness --- FoundationEx/include/List.inl.h | 432 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 432 insertions(+) create mode 100644 FoundationEx/include/List.inl.h (limited to 'FoundationEx/include/List.inl.h') diff --git a/FoundationEx/include/List.inl.h b/FoundationEx/include/List.inl.h new file mode 100644 index 0000000..9ccb796 --- /dev/null +++ b/FoundationEx/include/List.inl.h @@ -0,0 +1,432 @@ +/* Starshatter: The Open Source Project + Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors + Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors + Copyright (c) 1997-2006, Destroyer Studios LLC. + + AUTHOR: John DiCamillo + + + OVERVIEW + ======== + Implementation of the List class template +*/ + +#include + +#include "Utils.h" + + +template +List::List(const List& l) + : items(l.items), extent(l.extent) +{ + array = new PTR[extent]; + for (int i = 0; i < extent; i++) + array[i] = l.array[i]; +} + +template +void List::clear() +{ + delete [] array; + items = 0; + extent = 0; + array = 0; +} + +template +void List::destroy() +{ + if (items) { + items = 0; // prevent dangerous re-entrancy + + for (int i = 0; i < extent; i++) + delete array[i]; + + delete [] array; + items = 0; + extent = 0; + array = 0; + } +} + +// +-------------------------------------------------------------------+ + +template +bool List::check(int& index) const +{ + if (index < 0) { + Print("Bounds error in List(%08p) T=%s index=%d min=0\n", this, T::TYPENAME(), index); + index = 0; + } + + else if (index >= items) { + Print("Bounds error in List(%08p) T=%s index=%d max=%d\n", this, T::TYPENAME(), index, items-1); + index = items-1; + } + + return (index >= 0 && index < items); +} + +// +-------------------------------------------------------------------+ + +template +T*& List::operator[](int index) +{ + if (check(index)) + return array[index]; + + if (!array || !extent) + resize(1); + + return array[0]; +} + +template +T* List::operator[](int index) const +{ + if (check(index)) + return array[index]; + return 0; +} + +template +T*& List::at(int index) +{ + if (check(index)) + return array[index]; + + if (!array || !extent) + resize(1); + + return array[0]; +} + +template +T* List::at(int index) const +{ + if (check(index)) + return array[index]; + return 0; +} + +// +-------------------------------------------------------------------+ + +template +void List::resize(int newsize) +{ + if (newsize > extent) { + extent = 16 * (newsize/16 + 1); + T** v = new PTR[extent]; + int i; + for (i = 0; i < items; i++) + v[i] = array[i]; + + for (; i < extent; i++) + v[i] = 0; + + delete [] array; + array = v; + } +} + +// +-------------------------------------------------------------------+ + +template +void List::append(const T* item) +{ + if (item) { + if (items+1 > extent) resize(items+1); + array[items++] = (T*)item; + } +} + +template +void List::append(List& list) +{ + if (&list != this && list.items > 0) { + int need = items + list.items; + if (need > extent) resize(need); + + for (int i = 0; i < list.items; i++) + array[items++] = list.array[i]; + } +} + +// +-------------------------------------------------------------------+ + +template +void List::insert(const T* item, int index) +{ + if (item && index >= 0 && index <= items) { + if (items+1 > extent) resize(items+1); + + // slide right: + for (int i = items; i > index; i--) + array[i] = array[i-1]; + + array[index] = (T*)item; + items++; + } +} + +// +-------------------------------------------------------------------+ + +template +void List::insertSort(const T* item) +{ + if (item) { + int i; + for (i = 0; i < items; i++) { + if (*item < *array[i]) + break; + } + + insert(item, i); + } +} + +// +-------------------------------------------------------------------+ + +template +T* List::remove(const T* val) +{ + if (items == 0 || val == 0) + return 0; + + for (int i = 0; i < items; i++) { + if (array[i] == val) { + return removeIndex(i); + } + } + + return 0; +} + +// +-------------------------------------------------------------------+ + +template +T* List::removeIndex(int index) +{ + if (!check(index)) + return 0; + + T* tmp = array[index]; + array[index] = 0; + + // slide left: + for (int i = index; i < items-1; i++) + array[i] = array[i+1]; + + // blank out the hole we just created: + array[items-1] = 0; + + items--; + return tmp; +} + +// +-------------------------------------------------------------------+ + +template +bool List::contains(const T* val) const +{ + if (val) { + if (index(val) != -1) + return true; + } + + return false; +} + +// +-------------------------------------------------------------------+ + +template +int List::count(const T* val) const +{ + int c = 0; + + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + c++; + } + } + + return c; +} + +// +-------------------------------------------------------------------+ + +template +int List::index(const T* val) const +{ + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + return i; + } + } + + return -1; +} + +// +-------------------------------------------------------------------+ + +template +T* List::find(const T* val) const +{ + if (val) { + for (int i = 0; i < items; i++) { + if (array[i] && ((*array[i])==(*val))) + return array[i]; + } + } + + return 0; +} + +// +-------------------------------------------------------------------+ + +template +void List::swap(T** a, int i, int j) +{ + if (i >= 0 && i < items && j >= 0 && j < items && i != j) { + T* t = a[i]; + a[i] = a[j]; + a[j] = t; + } +} + +template +void List::qsort(T** a, int lo0, int hi0) +{ + int lo = lo0; + int hi = hi0; + + // zero or one element list, nothing to do: + if (lo >= hi) { + return; + } + + // two element list, swap if needed: + else if (lo == hi-1) { + if (*a[hi] < *a[lo]) { + swap(a, lo, hi); + } + return; + } + + // pick a pivot, and move it out of the way: + int mid = (lo+hi)/2; + T* pivot = a[mid]; + a[mid] = a[hi]; + a[hi] = pivot; + + while (lo < hi) { + while ((*a[lo] <= *pivot) && lo < hi) lo++; + while ((*pivot <= *a[hi]) && lo < hi) hi--; + + if (lo < hi) { + swap(a, lo, hi); + } + } + + // Put the pivot into its final location: + a[hi0] = a[hi]; + a[hi] = pivot; + + qsort(a, lo0, lo-1); + qsort(a, hi+1, hi0); +} + +template +void List::sort() +{ + if (items < 2) + return; + + qsort(array, 0, items-1); +} + +template +void List::shuffle() +{ + if (items < 3) + return; + + for (int s = 0; s < 5; s++) { + for (int i = 0; i < items; i++) { + int j = (rand()>>4) % items; + swap(array, i, j); + } + } +} + +// +===================================================================+ + +template +T* ListIter::value() +{ + if (list && step >= 0 && step < list->items) + return list->array[step]; + + return 0; +} + +// +-------------------------------------------------------------------+ + +template +T* ListIter::removeItem() +{ + if (list && step >= 0 && step < list->items) + return list->removeIndex(step--); + + return 0; +} + +// +-------------------------------------------------------------------+ + +template +T* ListIter::next() +{ + if (list && step >= -1 && step < list->items-1) + return list->array[++step]; + + return 0; +} + +template +T* ListIter::prev() +{ + if (list && step > 0 && step < list->items) + return list->array[--step]; + + return 0; +} + +// +-------------------------------------------------------------------+ + +template +void ListIter::attach(List& l) +{ + list = &l; + step = -1; +} + +// +-------------------------------------------------------------------+ + +template +int ListIter::size() +{ + if (!list) return 0; + return list->items; +} + +// +-------------------------------------------------------------------+ + +template +List& ListIter::container() +{ + return *list; +} + -- cgit v1.1